Commit Graph

20 Commits

Author SHA1 Message Date
sSsA01
8355e0c4bc Fix to fail in the function fast_atoreal_move when the flag ASSIMP_DOUBLE_PRESICION is enabled (#6250)
* Refix export fbx PolygonVertexIndex

* Fix the function ColladaParser::ReadEffectColor when the flag ASSIMP_DOUBLE_PRESICION is enabled

* Fix the static function ReadLight in ColladaParser when the flag ASSIMP_DOUBLE_PRESICION is enabled

* Refactor of the call of the function fast_atoreal_move to the member of aiColor3D

* Fix the call of the function fast_atoreal_move when the flag ASSIMP_DOUBLE_PRESICION is enabled and and refactor

* Fix the call of the function fast_atoreal_move when the flag ASSIMP_DOUBLE_PRESICION is enabled

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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2025-07-29 14:19:50 +02:00
Kim Kulling
1933313ec8 Unreal refactorings (#6182)
* Unreal refactorings

---------

Co-authored-by: Kim Kulling <kim.kulling@draeger.com>
2025-05-16 14:18:37 +02:00
Kim Kulling
45898eee55 Refactorings: glTF cleanups (#6028) 2025-03-05 21:37:47 +01:00
Kim Kulling
a51500ba2b Draft: Update init of aiString (#5623)
* Draft: Update init of aiString

- closes https://github.com/assimp/assimp/issues/5622

* Update types.h

* Fix typo

* Fix another typo

* Adapt usage of AI_MAXLEN

* Fix compare operator

* Add missing renames
2024-06-17 13:12:54 +02:00
Kim Kulling
01231d0e60 Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
Kim Kulling
c08e3b4abb Add bounds checks to the parsing utilities. (#5421)
* Add bounds checks to the parsing utilities.

* Fix merge conflicts in ACLoader.

* Fix loaders

* Fix unittest of AC-Loader.

* Remove dead code.

* Md5Parser fixes

* Fix md5-parsing

* Fix Merge conflict

* Fix merge conflicts.

* Md5: Fix warning: missing return statement.
2024-01-30 14:32:41 +01:00
Kim Kulling
4535e37fc6 Fix namespaces. 2023-11-12 21:09:33 +01:00
Kim Kulling
8cf2d6e588 Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
Aaron Gokaslan
ccfb175460 Apply various clang-tidy checks for smartprs and modern C++ types 2022-11-08 11:03:55 -05:00
Aaron Gokaslan
e93fa6699a Manually fix up 100 more instances where it should be defaulted 2022-08-25 12:20:13 -04:00
Aaron Gokaslan
27edb43600 Apply modernize-use-emplace clang-tidy rule 2022-08-23 11:41:49 -04:00
Kim Kulling
4cb76e6a18 Update UnrealLoader.cpp 2022-01-18 22:29:55 +01:00
Kim Kulling
959af1ac4d Revert change 2022-01-18 21:37:49 +01:00
Kim Kulling
05746acb07 Merge branch 'new-file-detection' of https://github.com/krishty/assimp into krishty-new-file-detection 2022-01-16 20:41:24 +01:00
Kim Kulling
50c7301a38 Update copyrights 2022-01-10 21:13:43 +01:00
Kim Kulling
18531e3677 Next iteration for c++11 features. 2021-09-13 22:38:20 +02:00
Malcolm Tyrrell
5cd3bdd5c2 No need to distinguish formatting log functions. 2021-05-13 10:25:27 +01:00
Krishty
b00de10eb3 Simplified importer search and fixed a few bugs
The search for a matching importer had a few issues, see #3791. There were two different mechanisms to determine whether an importer accepts a specific file extension:
1. `aiImporterDesc::mFileExtensions`, which was forwarded to the UI via `BaseImporter::GetExtensionList()`.
2. `BaseImporter::CanRead()` when called with `checkSig == false`, which determines whether to actually use that importer.
Both were redundant and got out of sync repeatedly. I removed 2. completely and replaced it with 1., thereby syncing UI/import and shortening all `BaseImporter::CanRead()` implementations.

Further bugfixes:
- fixed glTF2 importer throwing exceptions when checking whether it can load a file
- removed `BaseImporter::SimpleExtensionCheck()` because it is no longer used and had a bug with case sensitivity

Since the `checkSig` parameter in `BaseImporter::CanRead()` is now useless, it can be removed completely. I’m not sure if this would break ABI compatiblity, so I’ll submit it with a later pull request.
2021-04-24 00:17:50 +02:00
Kim Kulling
9e8dbd0ca5 Update copyrights to 2021. 2021-02-28 12:17:54 +01:00
Kim Kulling
f8e6512a63 Move format importer and exporter into its won folder. 2020-05-02 15:14:38 +02:00