Commit Graph

15 Commits

Author SHA1 Message Date
Jared Mulconry
539410d033 Fixed an error when compiling samples under MSVC that was caused by assuming including windows.h would pull in shellapi.h 2017-09-24 19:31:04 +10:00
Chris Russ
63a4591683 Fixing bugs related to 64-bit upgrade in materials 2016-08-16 16:03:56 +10:00
Eric Engestrom
87e7cf00a2 Fix spelling mistakes 2016-04-03 01:38:00 +01:00
Kim Kulling
524834c307 Fix line endings. 2015-08-08 18:02:37 +02:00
Kim Kulling
0ede630b10 bugfix:
- fix unhandled exception with sample SimpleTexturedOpenGL #308
- remove commented code, which made no sense any more.

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-08-16 13:34:35 +02:00
Marcel Metz
c1b28ff1ce Removed unreferenced variables. 2013-11-20 14:40:25 +01:00
Marcel Metz
07ab616644 Fixed building simple opengl texture example with mingw. 2013-11-20 14:40:24 +01:00
Jared Duke
4328636d14 Allow commandline-supplied model path for the SimpledTexturedOGL sample
Currently, the path to the model in the sample is hardcoded.  Allow the user
to provide a model path via the command line for the sample, and remove a few
redundant comments.
2013-10-02 18:09:03 -07:00
aramis_acg
21a0a222b8 - apply https://github.com/assimp/assimp/pull/5
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1273 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-07-08 01:32:29 +00:00
jonathanklein
6852eb6ffe - compiler error fixes for sample programs
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1171 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-18 10:53:58 +00:00
klickverbot
7e5e2d7ea1 Quick fix to make the SimpleOpenGL sample compile with MinGW.
This commit is cluttered with whitespace fixes, sorry for that.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@839 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-10 19:34:40 +00:00
aramis_acg
fdda697af7 Move test models with problematic license restrictions to test/models-nonbsd and update the test suites accordingly.
Update note in LICENSE accordingly.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@827 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-10-13 17:57:06 +00:00
kimmi
0fd0f68b26 UPDATE: Add opengl-samples to cmake build enviroment for windows systems.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@823 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-10-03 12:08:21 +00:00
aramis_acg
78b94afb71 Update SimpleTexturedOpenGL sample.
Add Martin Walser to CREDITS.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@760 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-07-02 11:41:36 +00:00
aramis_acg
7b3f55b05b Add DevIL and Glut binaries for windows/x86.
Restructure workspace locations for samples.
Add SamHayne's sample from http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3736373 with some minor changes to suit the new directory layout.
Update README.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@759 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-06-30 11:29:52 +00:00