Commit Graph

  • a63c56f4f7 + add boost.noncopyable to boost-workaround. aramis_acg 2011-01-09 23:15:20 +00:00
  • f1d02ecd5d - UPDATE : Add missing files for export-API. - UPDATE : Disable export API for temporary until implementation is finished. kimmi 2011-01-09 19:39:42 +00:00
  • 1aa37848c9 BUGFIX : Add missing cpp-header- if file was included by a cpp-compiler. kimmi 2011-01-09 19:37:18 +00:00
  • a6a1d57781 BUGFIX : Set the object name in assimp-node instance. kimmi 2011-01-09 19:36:18 +00:00
  • cef429bb70 Refined exporter implementation ulfjorensen 2011-01-06 14:16:22 +00:00
  • e5f7fe0c3a - More work on the current draft of the export interface. Again, please comment. aramis_acg 2011-01-05 22:07:51 +00:00
  • ae23c03bd9 First proposal of the Assimp export API. Please comment. ulfjorensen 2011-01-05 15:33:01 +00:00
  • 9c0af14d75 - fix doc. aramis_acg 2011-01-05 15:03:14 +00:00
  • 24a0132598 + SplitByBonesCountProcess: make bone limit configurable. - fix tabbing. aramis_acg 2011-01-05 13:22:44 +00:00
  • 9a47236bb3 Bugfix: SplitByBoneCount process now updates "used"-flags for bones after having checked the whole face. Avoids the addition of empty bones to a submesh when a face requires multiple bones of which only a part fit into the bone count limit. ulfjorensen 2011-01-04 19:31:54 +00:00
  • 09fbcfffd0 Fix [3148199] / crash in aiMaterial::Get<T>(). aramis_acg 2010-12-30 17:43:04 +00:00
  • 74d9339274 - Change AI_FAST_ATOF_RELAVANT_DECIMALS to 10. aramis_acg 2010-12-27 15:59:06 +00:00
  • 478d974344 # export aiAssert. aramis_acg 2010-12-18 20:20:09 +00:00
  • 21e36f6855 # fix critical bug in the zip release script that caused the lib files in the debug folders to be the release versions. This bug affects the last release and possibly 1.1 as well. aramis_acg 2010-12-18 20:08:16 +00:00
  • 3baec40ade # fix memory leak in Importer -- progress handler was never deleted. Thanks to dee_ment to point it out (see https://sourceforge.net/tracker/index.php?func=detail&aid=3134561&group_id=226462&atid=1067632). aramis_acg 2010-12-11 15:50:14 +00:00
  • 62f6b57637 # fix throw statement in Q3BSPFileImporter.cpp -- we don't new() DeadlyImportError. aramis_acg 2010-12-06 21:34:31 +00:00
  • e2e5463845 # fix potential memory leak in MD5Loader.cpp. - unify formatting in the aforementioned loader. aramis_acg 2010-12-06 21:31:52 +00:00
  • 86629f5c10 - remove old test code stub. I have no idea how this ugly piece of shit managed to survive *that* long. aramis_acg 2010-12-06 19:49:55 +00:00
  • bd92f15128 - BUGFIX : Fix aiQuaternion::nomalize method. - UPDATE : Improve performance by avoiding multiple divisions. kimmi 2010-11-27 13:53:34 +00:00
  • 76a733e2f4 - fix _DEBUG/DEBUG inconsistencies in favour of _DEBUG. Thanks to Carsten Fuchs to point it out! aramis_acg 2010-11-26 11:30:25 +00:00
  • d54a841f06 - remove unneeded Assimp.net post build event. aramis_acg 2010-11-23 19:01:15 +00:00
  • 03e6ab451d - update Assimp.NET. Fix SWIG output folder & add missing ProgressHandler.h %include. aramis_acg 2010-11-23 08:45:32 +00:00
  • a9e96e2f9b - added a new post processing step to split up meshes into submeshes with a limited number of bones. - fixed some wording details ulfjorensen 2010-11-22 18:14:51 +00:00
  • b12d8be8ca *** TAG 2.0 RELEASE ***. aramis_acg 2010-11-21 21:40:41 +00:00
  • a453a0f69e - bugfix: In the vc9-x64-debug configuration, assimp_cmd was set to Win32. - inno setup: use silent install mode for msvc runtime redistributables. aramis_acg 2010-11-21 20:35:26 +00:00
  • e5da6c9d33 - zip releases will now unpack in a single folder. aramis_acg 2010-11-21 20:22:55 +00:00
  • 24aaedb9fd - remove vc8 workspaces from trunk. aramis_acg 2010-11-21 20:06:25 +00:00
  • 3bf11785c8 Whitespace cleanup. klickverbot 2010-11-21 19:57:34 +00:00
  • 6744cb32bc Updated D bindings to the new API. klickverbot 2010-11-21 19:52:11 +00:00
  • a3e42915d8 - update credits. aramis_acg 2010-11-21 19:23:31 +00:00
  • bb71e2d771 - update setup scripts. aramis_acg 2010-11-21 19:10:48 +00:00
  • 140efeadc0 Bump the SOVERSION on CMake builds as well. klickverbot 2010-11-21 19:01:22 +00:00
  • e76dc77562 update version number for the CMake build aramis_acg 2010-11-21 18:48:14 +00:00
  • 51fbb630e7 - fix vc9's debug-x64 build config. aramis_acg 2010-11-21 18:36:21 +00:00
  • 3aa4386d81 - update regression database. All detected regressions except for the Ogre bugcheck, which I fixed with the last commit, were intentional bugfixes. Important: seemingly, the Blender loaders does *not* yield reproducible output as of now. This is fine since it is experimental, but we should definitely fix it. aramis_acg 2010-11-21 18:33:52 +00:00
  • 580041dce7 - fix regression on Ogre importer. aramis_acg 2010-11-21 18:27:28 +00:00
  • 739be64dec - update inno setup script for the viewer-only package. aramis_acg 2010-11-21 16:50:52 +00:00
  • 05546ec7b6 really update C# Readme. aramis_acg 2010-11-21 16:43:41 +00:00
  • 3b35d2216b - update Assimp.net viewer application to take the model file to be loaded from the command line. - add a screenshot to proof that it works ;-) - update Readme. aramis_acg 2010-11-21 16:41:36 +00:00
  • 5ded0698e1 - update dreadful note in /port/swig aramis_acg 2010-11-21 16:14:43 +00:00
  • ed3719e119 - really update doc. - update build & installer scripts. aramis_acg 2010-11-21 16:11:32 +00:00
  • 617f15c77b - update docs. aramis_acg 2010-11-21 15:15:19 +00:00
  • 53808afd2d - more CHANGES - (forgot this in my last message): change version number to 2.0. aramis_acg 2010-11-21 14:58:27 +00:00
  • 6f1408a7f0 - update CHANGES.current. - mark aiAnimMesh data structures as *NOT CURRENTLY USED*. They are, however, still contained and visible because some ports may be relying on their presence. - add SimpleAssimpViewX sample provided by drparallax. Thanks! (http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3917829) aramis_acg 2010-11-21 14:57:00 +00:00
  • ec6ef9f145 Added a workaround to the Collada parser to handle certain XML tags which irrxml doesn't handle well. Corrected formatting on the way. ulfjorensen 2010-11-19 14:06:32 +00:00
  • fba2f78e06 Added a workaround to guess which material applies to anonymous Collada geometry subgroups. ulfjorensen 2010-11-19 12:49:51 +00:00
  • 76e15fd5c9 Use the *_SECURE_NO_WARNINGS defines for MSVC 2010 as well. klickverbot 2010-11-10 21:54:05 +00:00
  • 7e5e2d7ea1 Quick fix to make the SimpleOpenGL sample compile with MinGW. klickverbot 2010-11-10 19:34:40 +00:00
  • c4b8389d6e Mark the std::vector wrappers for the C-style arrays as const. klickverbot 2010-11-10 19:34:06 +00:00
  • 998de54048 some code updates, ogre animation still not working :( jonathanklein 2010-11-09 18:13:08 +00:00
  • e0e0bf3c1e BUGFIX: Use correct not-importing preprocessor declaration for blender importer. kimmi 2010-11-05 20:31:13 +00:00
  • 5ef9e63ac6 - UPDATE : Add first version of bsp-loader with assimp-internal texture support. - UPDATE : Actualize docu. kimmi 2010-11-05 18:45:42 +00:00
  • 8a336e8876 - Update build for xcode - parallel and universal, plus PCH. Update XCode project to reflect current state of the tree (thanks to Jørgen P. Tjernø for the patch) aramis_acg 2010-11-02 18:19:49 +00:00
  • b0d8d83b75 BUGFIX 2970556: Fix possible overflow in material importer ( obj ) . kimmi 2010-10-26 18:48:55 +00:00
  • 613a4cc679 - BUGFIX: Crash in obj-model. kimmi 2010-10-26 18:32:07 +00:00
  • abec0f9a77 - windows.h not needed in Q3BSPFileImporter.cpp (merge flaw?). aramis_acg 2010-10-18 22:19:39 +00:00
  • ff3769cb19 BUGFIX: Fix memory leaks in Q3-bsp loader. kimmi 2010-10-18 21:15:35 +00:00
  • d7ce23893e BUGFIX: Fix for material import in Q3-BSP-loader ( thanks to Matthias Fauconneau ). kimmi 2010-10-18 19:18:28 +00:00
  • 8a27ecf827 Fix: FindLoader() now converts the input file extension to lowercase. aramis_acg 2010-10-13 19:34:44 +00:00
  • fdda697af7 Move test models with problematic license restrictions to test/models-nonbsd and update the test suites accordingly. Update note in LICENSE accordingly. aramis_acg 2010-10-13 17:57:06 +00:00
  • f601309db5 - anonym XFile materials are named now, to prevent them from being merged somehow - added another boost dependency - lexical_cast - and a little replacement for all those boost haters out there ulfjorensen 2010-10-08 17:27:59 +00:00
  • 8aac702e1e - Workaround: ASCII XFiles aren't as strict on separator chars as before anymore. Should allow some more files to be parsed correctly. ulfjorensen 2010-10-08 16:51:54 +00:00
  • 136ef7609d Bugfix: removed unnecessary windows.h include from Quake3BSP loader Bugfix: added workaround to allow reading invalid Collada files sporting negative indices into data arrays ulfjorensen 2010-10-04 18:12:35 +00:00
  • 0fd0f68b26 UPDATE: Add opengl-samples to cmake build enviroment for windows systems. kimmi 2010-10-03 12:08:21 +00:00
  • 733fd48f9e - UPDATE : Add documentation to Q3BSP-importer. kimmi 2010-09-29 19:42:50 +00:00
  • 72e5b99baa CMake: Added two configuration options for excluding the unit tests and the tools from the build. klickverbot 2010-09-27 08:31:09 +00:00
  • 315649313e CMake: Fixed building with Boost workaround. klickverbot 2010-09-27 08:30:54 +00:00
  • c1430e1573 CMake: Show a helpful error message with CMake 2.8+ if Boost has not been found. klickverbot 2010-09-27 08:30:37 +00:00
  • d4f563c795 - UPDATE : Add bugfixes for the correct topology import from a bsp-level. - UPDATE : Add the first pk3-archive for the bsp-loader. - UPDATE : Add missing license info to aiAssert-file. kimmi 2010-09-26 15:56:52 +00:00
  • bbca6ce865 Fix g++ specific compiler warning: Usage of temporary object. kimmi 2010-09-15 20:29:48 +00:00
  • 027e6e7453 Add test case for the recently solved collada instance node troubles (https://sourceforge.net/tracker/index.php?func=detail&aid=3054873&group_id=226462&atid=1067632). aramis_acg 2010-09-14 22:11:51 +00:00
  • bd4a4fd608 further work on http://sourceforge.net/tracker/index.php?func=detail&aid=3054873&group_id=226462&atid=1067632 - first try the old node resolving algorithm (which checks for node IDs), if this fails switch to a workaround which takes both node names and IDs into account. aramis_acg 2010-09-13 14:40:25 +00:00
  • e440fb2769 NDOLoader: improve reusability of some temporary vectors. ColladaLoader: fix http://sourceforge.net/tracker/?func=detail&aid=3054873&group_id=226462&atid=1067632, thanks to Adario for the report. aramis_acg 2010-09-11 19:44:06 +00:00
  • 960f7defd7 Workaround: Collada loader combines alot of animations each affecting a single node into a combined animation. The stupidity of some export plugins knows no bounds. ulfjorensen 2010-09-04 15:36:38 +00:00
  • 693a3a039d BlenderLoader: don't output diffuse color if it is all black. Seems to be Blenders way of telling us there is no diffuse color. AssimpView: add 'no transparency' option in UI and implement underlying logic. aramis_acg 2010-08-31 17:24:04 +00:00
  • 400086e19f Fix possible data corruption in AssimpView (see http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3831953). Thanks to mick-p to point it out. aramis_acg 2010-08-31 03:25:12 +00:00
  • 631f3a2ff9 assimp_cmd: make sure we define both DEBUG and _DEBUG in debug builds. This fixes build trouble with vc9-debug. aramis_acg 2010-08-31 02:39:00 +00:00
  • 76bdf7d0cb Fix makefile.mingw, see http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3828839. aramis_acg 2010-08-30 13:13:18 +00:00
  • cab35c496d [3053648] Obj: segfault when first line is a material. Add test file to reproduce the issues. Thanks to Ingo Kresse for providing the patch. aramis_acg 2010-08-27 12:36:02 +00:00
  • c5c5338397 Add first version of the planned progress feedback API to the public Cpp API. Currently, progress reporting is done between each major import stage. Fix various issues with the vc9 solution and assimp_cmd. Declare some more Importer methods const. This marks them as safe to use from within a progress callback. aramis_acg 2010-08-26 18:16:12 +00:00
  • 2f71990dc2 Update revision.h. aramis_acg 2010-08-26 14:23:11 +00:00
  • a9fd7651fa Print version line to log upon loading a new file. This should aid at debugging incoming bugreports with logs attached. aramis_acg 2010-08-26 14:20:28 +00:00
  • 9cc61781d0 Changes forgotten in the previous commit – the code was moved out to the top-level CMakeLists.txt. klickverbot 2010-08-25 16:55:38 +00:00
  • b0196db29f CMake: Fixed building tools when the Boost headers are not in the default include path; fixed pkg-config file installation for out-of-source builds. klickverbot 2010-08-25 16:46:21 +00:00
  • 9d70caef0a [3031725] FileSystemFilter destroys "://" in paths. Addresss this issue. FileSystemFilter now acts with more caution, first tries to open the file given the input path. aramis_acg 2010-08-23 18:52:53 +00:00
  • 9b6b99842d Blenderloader: get rid of some type mismatch warnings in 32 bit mode. aramis_acg 2010-08-23 18:13:36 +00:00
  • 72a64192b8 Unittests: make them compile again in builds with regular boost. aramis_acg 2010-08-23 18:03:34 +00:00
  • 20cc623ecd noboost: Add working implementation for boost.format to get proper Collada error messages. See https://sourceforge.net/projects/assimp/forums/forum/817654/topic/3820367. Add unit test for this. aramis_acg 2010-08-23 17:49:03 +00:00
  • 9623663671 [3051124] cmake pkg-config assimp.pc file gen.; fix minor issue with assimp.pc INSTALL. aramis_acg 2010-08-23 15:44:59 +00:00
  • 7a50b03fc5 Obj: Remove deprecated assertion - empty object names are fine. aramis_acg 2010-08-23 15:34:48 +00:00
  • bcafa25012 Add missing zlib files to assimp_cmd's vc9 solution. aramis_acg 2010-08-23 15:16:18 +00:00
  • fa0029ca2b [3051124] cmake pkg-config assimp.pc file gen; Thanks to Filipe Vieira for the patch. aramis_acg 2010-08-23 11:43:15 +00:00
  • dbcc1902ed ColladaParser: skip over extra <camera>,<light>,<material>,.. chunks contained within <extra> blocks. Thanks to Juha Vesanen for the fix. aramis_acg 2010-08-23 10:33:30 +00:00
  • e3fffb7a52 - added some more empty element checks to Collada loader ulfjorensen 2010-08-22 11:40:36 +00:00
  • 81bebcd0ec Add basic support for the IZWARE NENDO file format (extension: ndo). The loader has been tested with files in format version 1.0, 1.1 and 1.2. Materials and textures are read but ignored for now. aramis_acg 2010-08-09 08:24:16 +00:00
  • 8fef884dbc - UPDATE : Use of correct indices in Q3BSP-loader - UPDATE : Add enum for primitive-description in Q3BSP-loader. kimmi 2010-08-07 15:10:27 +00:00
  • 4ad0d569f3 Ingnore an error producing SetProperty method on AssimpSwigPort.i rave3d 2010-08-06 18:41:05 +00:00
  • 1f68e8c6f3 Update Assimp.NET project files to always build x86 (32 bit) to support Managed Direct X even on 64 bit Windows for Debug and Release targets. adamdavidson 2010-07-23 20:51:05 +00:00
  • 118e2d1da7 Remove some vcproj.user files that managed to get into the repository by accident. aramis_acg 2010-07-21 07:52:27 +00:00
  • 827b00226e Fix 3029892: assimpview crashes if the animation slider is touched while no asset is loaded. aramis_acg 2010-07-18 21:16:40 +00:00