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016be03c3d3ac94754e7dbc3900265651f7a0282
assimp/code/AssetLib/glTF2
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David Campos RodríguezandKim Kulling 016be03c3d glTF importers: Avoid strncpy truncating away the ' \0' character (#5931)
* Fixing building errors from job https://github.com/assimp/assimp/actions/runs/12403918024/job/34628244451?pr=5928

* Adding some asserts for future mantainability, although a bit paranoic maybe

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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-12-23 16:55:17 +01:00
..
glTF2Asset.h
Add 2024 to copyright infos (#5475)
2024-02-23 22:30:05 +01:00
glTF2Asset.inl
bugfix: Fixed the issue that draco compressed gltf files cannot be loaded normally (#5882) (#5883)
2024-12-04 22:03:57 +01:00
glTF2AssetWriter.h
Add 2024 to copyright infos (#5475)
2024-02-23 22:30:05 +01:00
glTF2AssetWriter.inl
Update glTF2AssetWriter.inl (#5647)
2024-08-29 23:55:18 +02:00
glTF2Exporter.cpp
Do not create GLTF Mesh if no faces (#5878)
2024-12-01 21:21:08 +01:00
glTF2Exporter.h
Add 2024 to copyright infos (#5475)
2024-02-23 22:30:05 +01:00
glTF2Importer.cpp
glTF importers: Avoid strncpy truncating away the ' \0' character (#5931)
2024-12-23 16:55:17 +01:00
glTF2Importer.h
Add 2024 to copyright infos (#5475)
2024-02-23 22:30:05 +01:00
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