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assimp/code/AssetLib/MDL/HalfLife/HL1DataBuffer.h

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/*
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*/
/** @file HL1DataBuffer.h
* @brief Declaration of the Half-Life 1 data buffer.
*/
#ifndef AI_HL1DATABUFFER_INCLUDED
#define AI_HL1DATABUFFER_INCLUDED
#include <assimp/Exceptional.h>
#include <assimp/defs.h>
#include <cstddef>
#include <memory>
namespace Assimp {
namespace MDL {
namespace HalfLife {
/**
* \brief Lightweight byte buffer wrapper for HL1 binary parsing.
*
* Acts as either:
* - a non-owning view into external memory, or
* - an owning buffer backed by a unique_ptr.
*
* Copy is disabled to avoid accidental double-ownership; move is supported.
*/
class HL1DataBuffer {
public:
/** \brief Construct an empty buffer (null view). */
HL1DataBuffer() AI_NO_EXCEPT : data_(nullptr),
length_(0),
owner_(nullptr) {}
/** \brief Non-copyable (buffer may own memory). */
HL1DataBuffer(const HL1DataBuffer &) = delete;
/** \brief Non-copyable (buffer may own memory). */
HL1DataBuffer &operator=(const HL1DataBuffer &) = delete;
/** \brief Move-construct, transferring ownership/view state. */
HL1DataBuffer(HL1DataBuffer &&other) AI_NO_EXCEPT : data_(other.data_),
length_(other.length_),
owner_(std::move(other.owner_)) {
other.data_ = nullptr;
other.length_ = 0;
other.owner_ = nullptr;
}
/** \brief Move-assign, transferring ownership/view state. */
HL1DataBuffer &operator=(HL1DataBuffer &&other) AI_NO_EXCEPT {
if (this != &other) {
data_ = other.data_;
length_ = other.length_;
owner_ = std::move(other.owner_);
other.data_ = nullptr;
other.length_ = 0;
other.owner_ = nullptr;
}
return *this;
}
/**
* \brief Create a non-owning view into external bytes.
*
* \param[in] data Pointer to raw bytes (must outlive the view).
* \param[in] length Size in bytes.
*/
static HL1DataBuffer view(const unsigned char *data, size_t length) {
HL1DataBuffer b;
b.data_ = data;
b.length_ = length;
b.owner_ = nullptr;
return b;
}
/**
* \brief Create a non-owning view of another buffer.
*
* \param[in] other Source buffer.
*/
static HL1DataBuffer view(const HL1DataBuffer &other) {
HL1DataBuffer b;
b.data_ = other.data_;
b.length_ = other.length_;
b.owner_ = nullptr;
return b;
}
/**
* \brief Create an owning buffer by taking ownership of allocated storage.
*
* \param[in] buffer Unique buffer storage.
* \param[in] length Size in bytes.
*/
static HL1DataBuffer owning(std::unique_ptr<unsigned char[]> buffer, size_t length) {
HL1DataBuffer b;
b.data_ = buffer.get();
b.length_ = length;
b.owner_ = std::move(buffer);
return b;
}
/**
* \brief Return a typed pointer into the buffer with bounds checks.
*
* \param[in] offset Byte offset from the start of the buffer.
* \param[in] elements Number of elements to access.
* \return Pointer to the requested typed data inside the buffer.
* \throws DeadlyImportError if the request is out of range.
*/
template <typename DataType>
const DataType *get_data(int offset, int elements) const {
if (offset < 0 || elements < 0) {
throw DeadlyImportError("MDL file contains invalid data");
}
const size_t uoffset = static_cast<size_t>(offset);
const size_t uelements = static_cast<size_t>(elements);
if (uoffset > length_ || uelements > (length_ - uoffset) / sizeof(DataType)) {
throw DeadlyImportError("MDL file contains invalid data");
}
return reinterpret_cast<const DataType *>(data_ + uoffset);
}
private:
/** Raw byte pointer (points to owner_.get() when owning, otherwise external). */
const unsigned char *data_;
/** Buffer length in bytes. */
size_t length_;
/** Owning storage (null for views). */
std::unique_ptr<unsigned char[]> owner_;
};
} // namespace HalfLife
} // namespace MDL
} // namespace Assimp
#endif // AI_HL1DATABUFFER_INCLUDED