* fix: texture paths issues with fbx export
* Update LICENSE (#6327)
* FBX: Fix offset calculation by adding cursor check (#6337)
- closes https://github.com/assimp/assimp/issues/6336
* [CMake] -l (#6329)
- Fix zlib linkage.
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
* Add null check for aiNode in AddNode method (#6348)
- Added null check for node in AddNode function.
- closes https://github.com/assimp/assimp/issues/6347
* fix large glb reading by providing a proper helper for reading size_t type (#6307)
Co-authored-by: Vitaly Ovchinnikov <v@ovch.ru>
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
* Updated doc/Preamble.txt & SECURITY.md (#6338)
* Update LICENSE
* Update Preamble.txt
* Update SECURITY.md
* Remove GitHub's default comment
* Better README! Fixed discord link as well (#6351)
* Better README!
* PyAssimp: Re-add 'aiProcess_Triangulate' (#6335)
apparently, b9bfac0418 accidentally
removed a couple of lines with a botched copy'n'paste.
Co-authored-by: IOhannes m zmölnig <zmoelnig@umlautT.umlaeute.mur.at>
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
* Fixed Build.md (#6354)
* Fixed itch.io spelling from itchi.io
* Fix hasTangentsAndBitangents method in AiMesh.java (#6345)
original code m_tangents != null && m_tangents != null; triggers error prone
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
* Added tangent handedness to glTF export (#6322)
* Added tangent handedness to glTF export
* Restore merging of near-identical vertices for JoinIdenticalVertices (#6278)
* Restore merging of near-identical vertices for JoinIdenticalVertices
---------
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
* Add BOM skip and fix mtl parsing (#6253)
* Add BOM skip and fix mtl parsing
* Remove old code
* Fix #5635
* Add all attributes to ObjFileData
---------
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
* Clone meshlab/tinyusdz repos in default location (#6239)
* Leave FETCHCONTENT_BASE_DIR as default to avoid target platform generated build file conflicts
* Attempt address sonarCloud complaint about generic-looking include file (bare "Parser.h")
---------
Co-authored-by: tellypresence <info@tellypresence.com>
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
* Fix an invalid offsetof warning-as-error (#6359)
The code already disables the warning on clang. It's also caused on
GCC in some circumstances (particularly when building with
-D_GLIBCXX_DEBUG).
* Add unit test for subdivision modifier on Blender importer (#5345)
* Add unit test for subdivision modifier on Blender importer
Blend file is composed of default cube with subdivision modifier applied
and same cube with subdivision modifier.
* Update utBlenderImportExport.cpp
Fix compiler warning.
---------
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
* Change strcpy to strncpy for format hint safety (#6365)
* Update default material name handling (#6366)
* Replace strcpy by strncpy
* Bugfix/fix sonarcube findings (#6369)
* Fix sonarcube findings.
---------
Co-authored-by: Kim Kulling <kim.kulling@draeger.com>
* Update texture output format in AssxmlFileWriter (#6372)
* Update texture output format in AssxmlFileWriter
* Collada: Fix overflow in CopyVertex (#6374)
* Fix overflow in CopyVertex
* COB: fix validation for ascii header (#6376)
* COB: fix validation for ascii header
* MD5: Fix face index allocation in MD5Parser (#6380)
- Ensure face indices are properly allocated and resized.
- closes https://github.com/assimp/assimp/issues/6379
* Removed unnecessary copy constructor declaration in aiVector3t (#6384)
* Removed unnecessary copy constructor declaration in aiVector3t
* Added copy constructor back in aiVector3t
* Added explicit declaration of assignment operator in aiVector3t
* Bump actions/upload-artifact from 4 to 5 (#6383)
Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 4 to 5.
- [Release notes](https://github.com/actions/upload-artifact/releases)
- [Commits](https://github.com/actions/upload-artifact/compare/v4...v5)
---
updated-dependencies:
- dependency-name: actions/upload-artifact
dependency-version: '5'
dependency-type: direct:production
update-type: version-update:semver-major
...
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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
* Bump actions/download-artifact from 5 to 6 (#6382)
Bumps [actions/download-artifact](https://github.com/actions/download-artifact) from 5 to 6.
- [Release notes](https://github.com/actions/download-artifact/releases)
- [Commits](https://github.com/actions/download-artifact/compare/v5...v6)
---
updated-dependencies:
- dependency-name: actions/download-artifact
dependency-version: '6'
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* Made the README more tidy & fix Build.md (#6371)
* Update LICENSE
* Update Preamble.txt
* Update SECURITY.md
* Remove GitHub's default comment
* Better README!
* Fix discord link! Boom, that's how it's done
* Fixed itch.io spelling from itchi.io
* Make README more tidy :)
AR is back! Anyways, I'm working on my horror game & making devlogs so I don't have time to write. Here's a small summary:
- Just placed the dir structure information correctly in one place so the README looks tidy.
* Add international download link for Visual Studio
* Fix out-of-range access cause of aiProcess_GenNormals : array size inconsistency of members of mesh after process (#6332)
* Fix aiProcess_GenNormals process: copy members of mesh corresponding with additional vertices
* Fix aiProcess_GenNormals process: Refoctoring
* refactoring: fix SonarQube Issue
* Update GenFaceNormalsProcess.cpp: fix small findings
---------
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
* Fix Heap-buffer-overflow in Q3DImporter::InternReadFile (#6370)
Checks if multiplying texture width and height would overflow before
performing the operation. This avoids incorrect memory allocations and
potential crashes with very large textures.
Fixes #6358
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
* Revert "Refactoring: use using types (#6266)" (#6324)
* Revert "Refactoring: use using types (#6266)"
* fix: write textures to folder of PBRT file (#6099)
* fix: write textures to folder of PBRT file
* Refactor condition checks for empty vectors (#6385)
* Refactor based on SonarCube.
* Fix sonarcube stuff (#6387)
* Fix sonarcube stuff
* Update contact email for reporting vulnerabilities (#6389)
* [PyAssimp] Create `pyproject.toml` (#6378)
* Create pyproject.toml
* glTF2: Avoid lookups for generating IDs (#6120)
* glTF2: Reduce lookups for generating IDs
- closes https://github.com/assimp/assimp/issues/5661
* Refactor string checks and variable declarations (#6392)
* Refactor string checks and variable declarations
* Change string check from contains to find
* Fix syntax error in mesh node creation loop
* Fix the doxygen documentation from public headers (#6394)
* Add documentation comments to DeboneProcess.h
* Added static cast for conversion from uLong to unsigned int for compiler error (#6393)
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
* Reorganize code top prevent security warning. (#6395)
* Reorganize code to prevent security warning.
* Fix linkage (#6388)
* Fix linkage when all importers aren't part of the build.
* Update LineSplitter.h (#6396)
* Added missing scene extras properties for glTF2Importer (#6397)
* WiP. Passing USD prims along with render nodes to look for USD references. Save reference path to metaData['ref'] (#5807)
Signed-off-by: AMZN-Gene <genewalt@amazon.com>
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
* Bump actions/checkout from 5 to 6 (#6401)
Bumps [actions/checkout](https://github.com/actions/checkout) from 5 to 6.
- [Release notes](https://github.com/actions/checkout/releases)
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md)
- [Commits](https://github.com/actions/checkout/compare/v5...v6)
---
updated-dependencies:
- dependency-name: actions/checkout
dependency-version: '6'
dependency-type: direct:production
update-type: version-update:semver-major
...
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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
* Update Readme.md (#6402)
* Update Readme.md
- Reorganize readme for code structure
* Update Readme.md
* Delete test/other/streamload.py (#6403)
* Update Readme.md
- Reorganize readme for code structure
* Update Readme.md
* Delete test/other/streamload.py
* Delete test/regression directory
* Update AndroidJNIIOSystem.cpp
* Update BundledAssetIOSystem.cpp
* Fixed DXFHelper using float instead of ai_real (#6404)
* Fixed DXFHelper using float instead of ai_real
* fixed cmake presets
---------
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
---------
Signed-off-by: dependabot[bot] <support@github.com>
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