Files
assimp/code/jAssimp/assimp_PostProcessStep.h
aramis_acg 5d18194990 - ASE loader is now able to load triangles. Well, their position is not correct, but at least triangles ...
- jAssimp API WIP. assimp.Mesh interface finished, including JNI implementations. Maybe a few more native functions than necessary, but I want to keep the native parts as simple as possible
- Updates to the documentation

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@37 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-23 22:38:35 +00:00

34 lines
987 B
C

/* DO NOT EDIT THIS FILE - it is machine generated */
#include <jni.h>
/* Header for class assimp_PostProcessStep */
#ifndef _Included_assimp_PostProcessStep
#define _Included_assimp_PostProcessStep
#ifdef __cplusplus
extern "C" {
#endif
#undef assimp_PostProcessStep_DEFAULT_VERTEX_SPLIT_LIMIT
#define assimp_PostProcessStep_DEFAULT_VERTEX_SPLIT_LIMIT 1000000L
#undef assimp_PostProcessStep_DEFAULT_TRIANGLE_SPLIT_LIMIT
#define assimp_PostProcessStep_DEFAULT_TRIANGLE_SPLIT_LIMIT 1000000L
/*
* Class: assimp_PostProcessStep
* Method: _NativeSetVertexSplitLimit
* Signature: (I)V
*/
JNIEXPORT void JNICALL Java_assimp_PostProcessStep__1NativeSetVertexSplitLimit
(JNIEnv *, jclass, jint);
/*
* Class: assimp_PostProcessStep
* Method: _NativeSetTriangleSplitLimit
* Signature: (I)V
*/
JNIEXPORT void JNICALL Java_assimp_PostProcessStep__1NativeSetTriangleSplitLimit
(JNIEnv *, jclass, jint);
#ifdef __cplusplus
}
#endif
#endif