- Added format auto-detection to most loaders - Simplified BaseImporter::CanRead() with some utility methods - improved fast_atof -> no overruns anymore. Fuck you, irrlicht. - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too. - vc8/vc9: revision number is now written to DLL version header - mkutil: some batch scripts to simplify tagging & building of release versions - some API cleanup - fixing some doxygen markup (+now explicit use of @file <filename>) - Icon for assimp_view and assimp_cmd 3DS - Normal vectors are not anymore inverted in some cases - Improved pivot handling - Improved handling of x-flipped meshes Collada - fixed a minor bug (visual_scene element) LWS - WIP implementation. No animations yet, some bugs and crashes. - Animation system remains disabled, WIP code - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled. STL - fixing a log warning which appears for every model - added binary&ascii test spider, exported from truespace MD3 - Cleaning up output tags for automatically joined player models. IRR - Fixing coordinate system issues. - Instance handling improved. - Some of the reported crashes not yet fixed. PretransformVertices - Numerous performance improvements. - Added config option to preserve the hierarchy during the step. RemoveRedundantMaterials - Added config option to specify a list of materials which are kept in every case. UNREAL - Added support for the old unreal data format (*.a,*.d,*.uc) - tested only with exports from Milkshape - more Unreal stuff to come soon git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
111 lines
4.5 KiB
Batchfile
111 lines
4.5 KiB
Batchfile
rem ------------------------------------------------------------------------------
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rem Tiny script to execute Assimp's fully unit test suite for all configurations
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rem
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rem Usage: call RunUnitTestSuite
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rem ------------------------------------------------------------------------------
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rem Setup the console environment
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set errorlevel=0
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color 4e
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cls
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@echo off
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rem Setup target architecture
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SET ARCHEXT=x64
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IF %PROCESSOR_ARCHITECTURE% == x86 (
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SET ARCHEXT=win32
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)
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rem Setup standard paths from here
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SET OUTDIR=results\
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SET BINDIR=..\bin\
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SET FIRSTUTFAILURE=nil
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SET FIRSTUTNA=nil
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echo #=====================================================================
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echo # Open Asset Import Library - Unittests
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echo #=====================================================================
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echo #
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echo # Executing the Assimp unit test suite for the following
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echo # build configurations (if available):
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echo #
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echo # Release
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echo # Release -st
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echo # Release -noboost
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echo # Release -dll
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echo #
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echo # Debug
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echo # Debug -st
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echo # Debug -noboost
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echo # Debug -dll
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echo ======================================================================
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echo.
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echo.
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echo ======================================================================
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echo Config: Release (Multi-threaded, using boost)
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echo ======================================================================
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call RunSingleUnitTestSuite unit_release_%ARCHEXT% release.txt
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echo ======================================================================
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echo Config: Release -st (Single-threaded, using boost)
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echo ======================================================================
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call RunSingleUnitTestSuite unit_release-st_%ARCHEXT% release-st.txt
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echo ======================================================================
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echo Config: Release -noboost (NoBoost workaround, implicit -st)
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echo ======================================================================
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call RunSingleUnitTestSuite unit_release-noboost-st_%ARCHEXT% release-st-noboost.txt
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echo ======================================================================
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echo Config: Release -DLL (Multi-threaded DLL, using boost)
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echo ======================================================================
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call RunSingleUnitTestSuite unit_release-dll_%ARCHEXT% release-dll.txt
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echo ======================================================================
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echo Config: Debug (Multi-threaded, using boost)
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echo ======================================================================
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call RunSingleUnitTestSuite unit_debug_%ARCHEXT% debug.txt
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echo ======================================================================
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echo Config: Debug -st (Single-threaded, using boost)
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echo ======================================================================
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call RunSingleUnitTestSuite unit_debug-st_%ARCHEXT% debug-st.txt
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echo ======================================================================
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echo Config: Debug -noboost (NoBoost workaround, implicit -st)
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echo ======================================================================
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call RunSingleUnitTestSuite unit_debug-noboost-st_%ARCHEXT% debug-st-noboost.txt
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echo ======================================================================
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echo Config: Debug -DLL (Multi-threaded, using boost)
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echo ======================================================================
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call RunSingleUnitTestSuite unit_debug-dll_%ARCHEXT% debug-dll.txt
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echo.
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echo ----------------------------------------------------------------------
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IF NOT FIRSTUTNA== nil (
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echo One or more test configs are not available.
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)
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IF NOT FIRSTUTFAILURE== nil (
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echo One or more tests failed.
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)
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echo ----------------------------------------------------------------------
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echo.
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pause |