Files
assimp/code/irrXML/CXMLReaderImpl.h
aramis_acg ce6ce098e9 Removed aiProcess_FindDegenerates from the viewer. The step seems to cause some problems that have not yet been solved.
Added irrmesh (Irrlicht Mesh Format) loader to Assimp. Works quite stable, but no lightmapping support yet.
Removed tinyxml, replaced it with irrxml instead. Added an IOStreamToIrrXML wrapper.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@194 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-24 20:37:54 +00:00

802 lines
18 KiB
C++

// Copyright (C) 2002-2005 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine" and the "irrXML" project.
// For conditions of distribution and use, see copyright notice in irrlicht.h and/or irrXML.h
#ifndef __ICXML_READER_IMPL_H_INCLUDED__
#define __ICXML_READER_IMPL_H_INCLUDED__
#include "irrXML.h"
#include "irrString.h"
#include "irrArray.h"
#include "./../fast_atof.h"
using namespace Assimp;
#ifdef _DEBUG
#define IRR_DEBUGPRINT(x) printf((x));
#else // _DEBUG
#define IRR_DEBUGPRINT(x)
#endif // _DEBUG
namespace irr
{
namespace io
{
//! implementation of the IrrXMLReader
template<class char_type, class superclass>
class CXMLReaderImpl : public IIrrXMLReader<char_type, superclass>
{
public:
//! Constructor
CXMLReaderImpl(IFileReadCallBack* callback, bool deleteCallBack = true)
: TextData(0), P(0), TextSize(0), TextBegin(0), CurrentNodeType(EXN_NONE),
SourceFormat(ETF_ASCII), TargetFormat(ETF_ASCII)
{
if (!callback)
return;
storeTargetFormat();
// read whole xml file
readFile(callback);
// clean up
if (deleteCallBack)
delete callback;
// create list with special characters
createSpecialCharacterList();
// set pointer to text begin
P = TextBegin;
}
//! Destructor
virtual ~CXMLReaderImpl()
{
delete [] TextData;
}
//! Reads forward to the next xml node.
//! \return Returns false, if there was no further node.
virtual bool read()
{
// if not end reached, parse the node
if (P && (unsigned int)(P - TextBegin) < TextSize - 1 && *P != 0)
{
parseCurrentNode();
return true;
}
_IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
return false;
}
//! Returns the type of the current XML node.
virtual EXML_NODE getNodeType() const
{
return CurrentNodeType;
}
//! Returns attribute count of the current XML node.
virtual int getAttributeCount() const
{
return Attributes.size();
}
//! Returns name of an attribute.
virtual const char_type* getAttributeName(int idx) const
{
if (idx < 0 || idx >= (int)Attributes.size())
return 0;
return Attributes[idx].Name.c_str();
}
//! Returns the value of an attribute.
virtual const char_type* getAttributeValue(int idx) const
{
if (idx < 0 || idx >= (int)Attributes.size())
return 0;
return Attributes[idx].Value.c_str();
}
//! Returns the value of an attribute.
virtual const char_type* getAttributeValue(const char_type* name) const
{
const SAttribute* attr = getAttributeByName(name);
if (!attr)
return 0;
return attr->Value.c_str();
}
//! Returns the value of an attribute
virtual const char_type* getAttributeValueSafe(const char_type* name) const
{
const SAttribute* attr = getAttributeByName(name);
if (!attr)
return EmptyString.c_str();
return attr->Value.c_str();
}
//! Returns the value of an attribute as integer.
int getAttributeValueAsInt(const char_type* name) const
{
return (int)getAttributeValueAsFloat(name);
}
//! Returns the value of an attribute as integer.
int getAttributeValueAsInt(int idx) const
{
return (int)getAttributeValueAsFloat(idx);
}
//! Returns the value of an attribute as float.
float getAttributeValueAsFloat(const char_type* name) const
{
const SAttribute* attr = getAttributeByName(name);
if (!attr)
return 0;
core::stringc c = attr->Value.c_str();
return fast_atof(c.c_str());
}
//! Returns the value of an attribute as float.
float getAttributeValueAsFloat(int idx) const
{
const char_type* attrvalue = getAttributeValue(idx);
if (!attrvalue)
return 0;
core::stringc c = attrvalue;
return fast_atof(c.c_str());
}
//! Returns the name of the current node.
virtual const char_type* getNodeName() const
{
return NodeName.c_str();
}
//! Returns data of the current node.
virtual const char_type* getNodeData() const
{
return NodeName.c_str();
}
//! Returns if an element is an empty element, like <foo />
virtual bool isEmptyElement() const
{
return IsEmptyElement;
}
//! Returns format of the source xml file.
virtual ETEXT_FORMAT getSourceFormat() const
{
return SourceFormat;
}
//! Returns format of the strings returned by the parser.
virtual ETEXT_FORMAT getParserFormat() const
{
return TargetFormat;
}
private:
// Reads the current xml node
void parseCurrentNode()
{
char_type* start = P;
// more forward until '<' found
while(*P != L'<' && *P)
++P;
if (!*P)
return;
if (P - start > 0)
{
// we found some text, store it
if (setText(start, P))
return;
}
++P;
// based on current token, parse and report next element
switch(*P)
{
case L'/':
parseClosingXMLElement();
break;
case L'?':
ignoreDefinition();
break;
case L'!':
if (!parseCDATA())
parseComment();
break;
default:
parseOpeningXMLElement();
break;
}
}
//! sets the state that text was found. Returns true if set should be set
bool setText(char_type* start, char_type* end)
{
// check if text is more than 2 characters, and if not, check if there is
// only white space, so that this text won't be reported
if (end - start < 3)
{
char_type* p = start;
for(; p != end; ++p)
if (!isWhiteSpace(*p))
break;
if (p == end)
return false;
}
// set current text to the parsed text, and replace xml special characters
core::string<char_type> s(start, (int)(end - start));
NodeName = replaceSpecialCharacters(s);
// current XML node type is text
CurrentNodeType = EXN_TEXT;
return true;
}
//! ignores an xml definition like <?xml something />
void ignoreDefinition()
{
CurrentNodeType = EXN_UNKNOWN;
// move until end marked with '>' reached
while(*P != L'>')
++P;
++P;
}
//! parses a comment
void parseComment()
{
CurrentNodeType = EXN_COMMENT;
P += 1;
char_type *pCommentBegin = P;
int count = 1;
// move until end of comment reached
while(count)
{
if (*P == L'>')
--count;
else
if (*P == L'<')
++count;
++P;
}
P -= 3;
NodeName = core::string<char_type>(pCommentBegin+2, (int)(P - pCommentBegin-2));
P += 3;
}
//! parses an opening xml element and reads attributes
void parseOpeningXMLElement()
{
CurrentNodeType = EXN_ELEMENT;
IsEmptyElement = false;
Attributes.clear();
// find name
const char_type* startName = P;
// find end of element
while(*P != L'>' && !isWhiteSpace(*P))
++P;
const char_type* endName = P;
// find Attributes
while(*P != L'>')
{
if (isWhiteSpace(*P))
++P;
else
{
if (*P != L'/')
{
// we've got an attribute
// read the attribute names
const char_type* attributeNameBegin = P;
while(!isWhiteSpace(*P) && *P != L'=')
++P;
const char_type* attributeNameEnd = P;
++P;
// read the attribute value
// check for quotes and single quotes, thx to murphy
while( (*P != L'\"') && (*P != L'\'') && *P)
++P;
if (!*P) // malformatted xml file
return;
const char_type attributeQuoteChar = *P;
++P;
const char_type* attributeValueBegin = P;
while(*P != attributeQuoteChar && *P)
++P;
if (!*P) // malformatted xml file
return;
const char_type* attributeValueEnd = P;
++P;
SAttribute attr;
attr.Name = core::string<char_type>(attributeNameBegin,
(int)(attributeNameEnd - attributeNameBegin));
core::string<char_type> s(attributeValueBegin,
(int)(attributeValueEnd - attributeValueBegin));
attr.Value = replaceSpecialCharacters(s);
Attributes.push_back(attr);
}
else
{
// tag is closed directly
++P;
IsEmptyElement = true;
break;
}
}
}
// check if this tag is closing directly
if (endName > startName && *(endName-1) == L'/')
{
// directly closing tag
IsEmptyElement = true;
endName--;
}
NodeName = core::string<char_type>(startName, (int)(endName - startName));
++P;
}
//! parses an closing xml tag
void parseClosingXMLElement()
{
CurrentNodeType = EXN_ELEMENT_END;
IsEmptyElement = false;
Attributes.clear();
++P;
const char_type* pBeginClose = P;
while(*P != L'>')
++P;
NodeName = core::string<char_type>(pBeginClose, (int)(P - pBeginClose));
++P;
}
//! parses a possible CDATA section, returns false if begin was not a CDATA section
bool parseCDATA()
{
if (*(P+1) != L'[')
return false;
CurrentNodeType = EXN_CDATA;
// skip '<![CDATA['
int count=0;
while( *P && count<8 )
{
++P;
++count;
}
if (!*P)
return true;
char_type *cDataBegin = P;
char_type *cDataEnd = 0;
// find end of CDATA
while(*P && !cDataEnd)
{
if (*P == L'>' &&
(*(P-1) == L']') &&
(*(P-2) == L']'))
{
cDataEnd = P - 2;
}
++P;
}
if ( cDataEnd )
NodeName = core::string<char_type>(cDataBegin, (int)(cDataEnd - cDataBegin));
else
NodeName = "";
return true;
}
// structure for storing attribute-name pairs
struct SAttribute
{
core::string<char_type> Name;
core::string<char_type> Value;
};
// finds a current attribute by name, returns 0 if not found
const SAttribute* getAttributeByName(const char_type* name) const
{
if (!name)
return 0;
core::string<char_type> n = name;
for (int i=0; i<(int)Attributes.size(); ++i)
if (Attributes[i].Name == n)
return &Attributes[i];
return 0;
}
// replaces xml special characters in a string and creates a new one
core::string<char_type> replaceSpecialCharacters(
core::string<char_type>& origstr)
{
int pos = origstr.findFirst(L'&');
int oldPos = 0;
if (pos == -1)
return origstr;
core::string<char_type> newstr;
while(pos != -1 && pos < origstr.size()-2)
{
// check if it is one of the special characters
int specialChar = -1;
for (int i=0; i<(int)SpecialCharacters.size(); ++i)
{
const char_type* p = &origstr.c_str()[pos]+1;
if (equalsn(&SpecialCharacters[i][1], p, SpecialCharacters[i].size()-1))
{
specialChar = i;
break;
}
}
if (specialChar != -1)
{
newstr.append(origstr.subString(oldPos, pos - oldPos));
newstr.append(SpecialCharacters[specialChar][0]);
pos += SpecialCharacters[specialChar].size();
}
else
{
newstr.append(origstr.subString(oldPos, pos - oldPos + 1));
pos += 1;
}
// find next &
oldPos = pos;
pos = origstr.findNext(L'&', pos);
}
if (oldPos < origstr.size()-1)
newstr.append(origstr.subString(oldPos, origstr.size()-oldPos));
return newstr;
}
//! reads the xml file and converts it into the wanted character format.
bool readFile(IFileReadCallBack* callback)
{
int size = callback->getSize();
size += 4; // We need two terminating 0's at the end.
// For ASCII we need 1 0's, for UTF-16 2, for UTF-32 4.
char* data8 = new char[size];
if (!callback->read(data8, size-4))
{
delete [] data8;
return false;
}
// add zeros at end
data8[size-1] = 0;
data8[size-2] = 0;
data8[size-3] = 0;
data8[size-4] = 0;
char16* data16 = reinterpret_cast<char16*>(data8);
char32* data32 = reinterpret_cast<char32*>(data8);
// now we need to convert the data to the desired target format
// based on the byte order mark.
const unsigned char UTF8[] = {0xEF, 0xBB, 0xBF}; // 0xEFBBBF;
const int UTF16_BE = 0xFFFE;
const int UTF16_LE = 0xFEFF;
const int UTF32_BE = 0xFFFE0000;
const int UTF32_LE = 0x0000FEFF;
// check source for all utf versions and convert to target data format
if (size >= 4 && data32[0] == (char32)UTF32_BE)
{
// UTF-32, big endian
SourceFormat = ETF_UTF32_BE;
convertTextData(data32+1, data8, (size/4)); // data32+1 because we need to skip the header
}
else
if (size >= 4 && data32[0] == (char32)UTF32_LE)
{
// UTF-32, little endian
SourceFormat = ETF_UTF32_LE;
convertTextData(data32+1, data8, (size/4)); // data32+1 because we need to skip the header
}
else
if (size >= 2 && data16[0] == UTF16_BE)
{
// UTF-16, big endian
SourceFormat = ETF_UTF16_BE;
convertTextData(data16+1, data8, (size/2)); // data16+1 because we need to skip the header
}
else
if (size >= 2 && data16[0] == UTF16_LE)
{
// UTF-16, little endian
SourceFormat = ETF_UTF16_LE;
convertTextData(data16+1, data8, (size/2)); // data16+1 because we need to skip the header
}
else
if (size >= 3 && data8[0] == UTF8[0] && data8[1] == UTF8[1] && data8[2] == UTF8[2])
{
// UTF-8
SourceFormat = ETF_UTF8;
convertTextData(data8+3, data8, size); // data8+3 because we need to skip the header
}
else
{
// ASCII
SourceFormat = ETF_ASCII;
convertTextData(data8, data8, size);
}
return true;
}
//! converts the text file into the desired format.
//! \param source: begin of the text (without byte order mark)
//! \param pointerToStore: pointer to text data block which can be
//! stored or deleted based on the nesessary conversion.
//! \param sizeWithoutHeader: Text size in characters without header
template<class src_char_type>
void convertTextData(src_char_type* source, char* pointerToStore, int sizeWithoutHeader)
{
// convert little to big endian if necessary
if (sizeof(src_char_type) > 1 &&
isLittleEndian(TargetFormat) != isLittleEndian(SourceFormat))
convertToLittleEndian(source);
// check if conversion is necessary:
if (sizeof(src_char_type) == sizeof(char_type))
{
// no need to convert
TextBegin = (char_type*)source;
TextData = (char_type*)pointerToStore;
TextSize = sizeWithoutHeader;
}
else
{
// convert source into target data format.
// TODO: implement a real conversion. This one just
// copies bytes. This is a problem when there are
// unicode symbols using more than one character.
TextData = new char_type[sizeWithoutHeader];
// MSVC debugger complains here about loss of data ...
// todo ... I temporarily disabled the check in the build config
for (int i=0; i<sizeWithoutHeader; ++i)
TextData[i] = (char_type)source[i];
TextBegin = TextData;
TextSize = sizeWithoutHeader;
// delete original data because no longer needed
delete [] pointerToStore;
}
}
//! converts whole text buffer to little endian
template<class src_char_type>
void convertToLittleEndian(src_char_type* t)
{
if (sizeof(src_char_type) == 4)
{
// 32 bit
while(*t)
{
*t = ((*t & 0xff000000) >> 24) |
((*t & 0x00ff0000) >> 8) |
((*t & 0x0000ff00) << 8) |
((*t & 0x000000ff) << 24);
++t;
}
}
else
{
// 16 bit
while(*t)
{
*t = (*t >> 8) | (*t << 8);
++t;
}
}
}
//! returns if a format is little endian
inline bool isLittleEndian(ETEXT_FORMAT f)
{
return f == ETF_ASCII ||
f == ETF_UTF8 ||
f == ETF_UTF16_LE ||
f == ETF_UTF32_LE;
}
//! returns true if a character is whitespace
inline bool isWhiteSpace(char_type c)
{
return (c==' ' || c=='\t' || c=='\n' || c=='\r');
}
//! generates a list with xml special characters
void createSpecialCharacterList()
{
// list of strings containing special symbols,
// the first character is the special character,
// the following is the symbol string without trailing &.
SpecialCharacters.push_back("&amp;");
SpecialCharacters.push_back("<lt;");
SpecialCharacters.push_back(">gt;");
SpecialCharacters.push_back("\"quot;");
SpecialCharacters.push_back("'apos;");
}
//! compares the first n characters of the strings
bool equalsn(const char_type* str1, const char_type* str2, int len)
{
int i;
for(i=0; str1[i] && str2[i] && i < len; ++i)
if (str1[i] != str2[i])
return false;
// if one (or both) of the strings was smaller then they
// are only equal if they have the same lenght
return (i == len) || (str1[i] == 0 && str2[i] == 0);
}
//! stores the target text format
void storeTargetFormat()
{
// get target format. We could have done this using template specialization,
// but VisualStudio 6 don't like it and we want to support it.
switch(sizeof(char_type))
{
case 1:
TargetFormat = ETF_UTF8;
break;
case 2:
TargetFormat = ETF_UTF16_LE;
break;
case 4:
TargetFormat = ETF_UTF32_LE;
break;
default:
TargetFormat = ETF_ASCII; // should never happen.
}
}
// instance variables:
char_type* TextData; // data block of the text file
char_type* P; // current point in text to parse
char_type* TextBegin; // start of text to parse
unsigned int TextSize; // size of text to parse in characters, not bytes
EXML_NODE CurrentNodeType; // type of the currently parsed node
ETEXT_FORMAT SourceFormat; // source format of the xml file
ETEXT_FORMAT TargetFormat; // output format of this parser
core::string<char_type> NodeName; // name of the node currently in
core::string<char_type> EmptyString; // empty string to be returned by getSafe() methods
bool IsEmptyElement; // is the currently parsed node empty?
core::array< core::string<char_type> > SpecialCharacters; // see createSpecialCharacterList()
core::array<SAttribute> Attributes; // attributes of current element
}; // end CXMLReaderImpl
} // end namespace
} // end namespace
#endif