Files
assimp/samples/SimpleTexturedOpenGL/SimpleTexturedOpenGL.sln
aramis_acg 7b3f55b05b Add DevIL and Glut binaries for windows/x86.
Restructure workspace locations for samples.
Add SamHayne's sample from http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3736373 with some minor changes to suit the new directory layout.
Update README.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@759 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-06-30 11:29:52 +00:00

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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SimpleTexturedOpenGL", "SimpleTexturedOpenGL\SimpleTexturedOpenGL.vcproj", "{A03DCB69-BBC5-4F55-A7D1-B9100E821BBE}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A03DCB69-BBC5-4F55-A7D1-B9100E821BBE}.Debug|Win32.ActiveCfg = Debug|Win32
{A03DCB69-BBC5-4F55-A7D1-B9100E821BBE}.Debug|Win32.Build.0 = Debug|Win32
{A03DCB69-BBC5-4F55-A7D1-B9100E821BBE}.Release|Win32.ActiveCfg = Release|Win32
{A03DCB69-BBC5-4F55-A7D1-B9100E821BBE}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal