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assimp/code/FBX
RevoluPowered da97f1be79 Implemented basic PBR materials into assimp.
This adds the following texture types:
- BASE_COLOR
- NORMAL_CAMERA
- EMISSION_COLOR
- METALNESS
- DIFFUSE_ROUGHNESS

This is the first small change required.
We only support maya right now.
2019-09-08 19:15:27 +01:00
..
2019-07-12 16:08:51 +02:00
2019-08-29 10:46:50 +02:00