Files
assimp/code/AssimpPCH.h
aramis_acg a7088d6263 Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
Fixed normal vector handling in the ASE loader. Improved animation & camera & light support - as for the 3DS Loader, still in the works.
Fixed AC - Loader. It is now able to load models with complex hierarchies correctly. Added a small workaround for Quick3D, which writes invalid AC files.
DXF-Loader skips {...} blocks produced by 3DS Max & AutoCad correctly now.
DefaultLogger doesn't repeat identical log messages now.
FindInvalidData-Process removes empty or dummy animation tracks now.
LWO-Loader recognizes complex shaders (such as Fresnel) correctly now. Other LLWO bugs still unsolved.
Fixed bugs in the Ply parser, causing non-triangular faces to crash.
Added some additional helperutilities to StreamReader.
Fixed a bug in ProcessHelper.h causing SPlitLargeMeses and SortBxPType to crash for meshes containing many bones.
Changed OB default material from black to gray.
Added additional test fils: ply (bugfix), ase (animation), QUick3D & Irr (in the works), STL (export from 3DS Max)

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@210 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-31 19:32:00 +00:00

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4.4 KiB
C++

/*
---------------------------------------------------------------------------
Open Asset Import Library (ASSIMP)
---------------------------------------------------------------------------
Copyright (c) 2006-2008, ASSIMP Development Team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the ASSIMP team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the ASSIMP Development Team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
#ifndef ASSIMP_PCH_INCLUDED
#define ASSIMP_PCH_INCLUDED
#define ASSIMP_INTERNAL_BUILD
// *******************************************************************
// Print detailled memory allocation statistics? In this case we'll
// need to overload all C++ memory management functions. It is assumed
// that old C routines, such as malloc(), are NOT used in Assimp.
// *******************************************************************
#ifdef ASSIMP_BUILD_MEMORY_STATISTICS
void *operator new (size_t);
void operator delete (void *);
void *operator new[] (size_t);
void operator delete[] (void *);
#endif
// *******************************************************************
// If we have at least VC8 some C string manipulation functions
// are mapped to their safe _s counterparts (e.g. _itoa_s).
// *******************************************************************
#if _MSC_VER >= 1400 && !(defined _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES)
# define _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES 1
#endif
// *******************************************************************
// STL headers - we need quite a lot of them
// *******************************************************************
#include <vector>
#include <list>
#include <map>
#include <string>
#include <sstream>
#include <iomanip>
#include <cassert>
#include <stack>
#include <queue>
#include <iostream>
#include <algorithm>
// *******************************************************************
// public ASSIMP headers
// *******************************************************************
#include "../include/DefaultLogger.h"
#include "../include/IOStream.h"
#include "../include/IOSystem.h"
#include "../include/aiScene.h"
#include "../include/aiPostProcess.h"
#include "../include/assimp.hpp"
// *******************************************************************
// internal headers that are nearly always required
// *******************************************************************
#include "BaseImporter.h"
#include "MaterialSystem.h"
#include "StringComparison.h"
#include "StreamReader.h"
#include "qnan.h"
// *******************************************************************
// boost headers - take them from the workaround dir if possible
// *******************************************************************
#ifdef ASSIMP_BUILD_BOOST_WORKAROUND
# include "../include/BoostWorkaround/boost/scoped_ptr.hpp"
# include "../include/BoostWorkaround/boost/format.hpp"
#else
# include <boost/scoped_ptr.hpp>
# include <boost/format.hpp>
#endif
#endif // !! ASSIMP_PCH_INCLUDED