Files
assimp/workspaces/vc9/assimp.vcproj
aramis_acg c865999420 Collada
- collada 1.5.0 textures are readable now
 - cube and volume maps and mip initializations are skipped
Material system
 - unified texture types. Added lightmap, displacement, reflection and 'unknown'. Everyone should be happy now (intending to remove ambient textures from the API).

ComputeUV
  Changed mapping axis property to vec3 
  Adapted step
   WARN: produces mirrored uv coords now. LH issue.

IRR  
  Updated to new texture types

3DS
  Updated to new texture types

NFF
  Updated to new texture types

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@340 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-02-11 20:56:05 +00:00

3416 lines
74 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="assimp"
ProjectGUID="{5691E159-2D9B-407F-971F-EA5C592DC524}"
RootNamespace="assimp"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="debug|Win32"
ConfigurationType="4"
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\FastSTL.vsprops"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="DEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
FloatingPointModel="2"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="AssimpPCH.h"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="release|Win32"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\FastSTL.vsprops"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="0"
WholeProgramOptimization="false"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="NDEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;_SECURE_SCL=0;WIN32"
StringPooling="true"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="2"
FloatingPointModel="2"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="AssimpPCH.h"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="release-dll|Win32"
ConfigurationType="2"
InheritedPropertySheets=".\shared\DllShared.vsprops;.\shared\FastSTL.vsprops"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="NDEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32;ASSIMP_BUILD_DLL_EXPORT"
StringPooling="true"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="2"
FloatingPointModel="2"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="AssimpPCH.h"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\Assimp32.dll"
GenerateDebugInformation="true"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(SolutionDir)..\..\lib\$(ProjectName)_$(ConfigurationName)_$(PlatformName)\assimp.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="mkdir $(SolutionDir)..\..\bin\unit_$(ConfigurationName)_$(PlatformName)&#x0D;&#x0A;mkdir $(SolutionDir)..\..\bin\assimpview_$(ConfigurationName)_$(PlatformName)&#x0D;&#x0A;&#x0D;&#x0A;copy &quot;$(OutDir)\$(TargetFileName)&quot; &quot;$(SolutionDir)..\..\bin\unit_$(ConfigurationName)_$(PlatformName)\&quot;&#x0D;&#x0A;copy &quot;$(OutDir)\$(TargetFileName)&quot; &quot;$(SolutionDir)..\..\bin\assimpview_$(ConfigurationName)_$(PlatformName)\&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="debug-dll|Win32"
ConfigurationType="2"
InheritedPropertySheets=".\shared\DllShared.vsprops;.\shared\FastSTL.vsprops"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="DEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32;ASSIMP_BUILD_DLL_EXPORT"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
FloatingPointModel="2"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="AssimpPCH.h"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\Assimp32d.dll"
GenerateDebugInformation="true"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(SolutionDir)..\..\lib\$(ProjectName)_$(ConfigurationName)_$(PlatformName)\assimp.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="mkdir $(SolutionDir)..\..\bin\unit_$(ConfigurationName)_$(PlatformName)&#x0D;&#x0A;mkdir $(SolutionDir)..\..\bin\assimpview_$(ConfigurationName)_$(PlatformName)&#x0D;&#x0A;&#x0D;&#x0A;copy &quot;$(OutDir)\$(TargetFileName)&quot; &quot;$(SolutionDir)..\..\bin\unit_$(ConfigurationName)_$(PlatformName)\&quot;&#x0D;&#x0A;copy &quot;$(OutDir)\$(TargetFileName)&quot; &quot;$(SolutionDir)..\..\bin\assimpview_$(ConfigurationName)_$(PlatformName)\&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="release-noboost-st|Win32"
ConfigurationType="4"
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\NoBoostShared.vsprops;.\shared\FastSTL.vsprops"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="NDEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32;ASSIMP_BUILD_BOOST_WORKAROUND"
StringPooling="true"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="2"
FloatingPointModel="2"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="AssimpPCH.h"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="debug-noboost-st|Win32"
ConfigurationType="4"
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\NoBoostShared.vsprops;.\shared\FastSTL.vsprops"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="DEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32;ASSIMP_BUILD_BOOST_WORKAROUND"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
FloatingPointModel="2"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="AssimpPCH.h"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="debug-st|Win32"
ConfigurationType="4"
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\SingleThreadedShared.vsprops;.\shared\FastSTL.vsprops"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="DEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
FloatingPointModel="2"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="AssimpPCH.h"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="release-st|Win32"
ConfigurationType="4"
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\SingleThreadedShared.vsprops;.\shared\FastSTL.vsprops"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="NDEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32"
StringPooling="true"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="2"
FloatingPointModel="2"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="AssimpPCH.h"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="DEBUG, _SCL_SECURE_NO_WARNINGS, _CRT_SECURE_NO_WARNINGS,WIN32"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="release|x64"
ConfigurationType="4"
InheritedPropertySheets=".\shared\LibShared.vsprops"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="NDEBUG, _SCL_SECURE_NO_WARNINGS, _CRT_SECURE_NO_WARNINGS,WIN32"
StringPooling="true"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="0"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="AssimpPCH.h"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="release-dll|x64"
ConfigurationType="2"
InheritedPropertySheets=".\shared\DllShared.vsprops"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="NDEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32;ASSIMP_BUILD_DLL_EXPORT"
StringPooling="true"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="0"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\Assimp64.dll"
ImportLibrary="$(SolutionDir)..\..\lib\$(ProjectName)_$(ConfigurationName)_$(PlatformName)\assimp.lib"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="mkdir $(SolutionDir)..\..\bin\unit_$(ConfigurationName)_$(PlatformName)&#x0D;&#x0A;mkdir $(SolutionDir)..\..\bin\assimpview_$(ConfigurationName)_$(PlatformName)&#x0D;&#x0A;&#x0D;&#x0A;copy &quot;$(OutDir)\$(TargetFileName)&quot; &quot;$(SolutionDir)..\..\bin\unit_$(ConfigurationName)_$(PlatformName)\&quot;&#x0D;&#x0A;copy &quot;$(OutDir)\$(TargetFileName)&quot; &quot;$(SolutionDir)..\..\bin\assimpview_$(ConfigurationName)_$(PlatformName)\&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="debug-dll|x64"
ConfigurationType="2"
InheritedPropertySheets=".\shared\DllShared.vsprops"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="DEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32;ASSIMP_BUILD_DLL_EXPORT"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\Assimp64d.dll"
ImportLibrary="$(SolutionDir)..\..\lib\$(ProjectName)_$(ConfigurationName)_$(PlatformName)\assimp.lib"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="mkdir $(SolutionDir)..\..\bin\unit_$(ConfigurationName)_$(PlatformName)&#x0D;&#x0A;mkdir $(SolutionDir)..\..\bin\assimpview_$(ConfigurationName)_$(PlatformName)&#x0D;&#x0A;&#x0D;&#x0A;copy &quot;$(OutDir)\$(TargetFileName)&quot; &quot;$(SolutionDir)..\..\bin\unit_$(ConfigurationName)_$(PlatformName)\&quot;&#x0D;&#x0A;copy &quot;$(OutDir)\$(TargetFileName)&quot; &quot;$(SolutionDir)..\..\bin\assimpview_$(ConfigurationName)_$(PlatformName)\&quot;&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="release-noboost-st|x64"
ConfigurationType="4"
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\NoBoostShared.vsprops"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="NDEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32;ASSIMP_BUILD_BOOST_WORKAROUND"
StringPooling="true"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="0"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="AssimpPCH.h"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="debug-noboost-st|x64"
ConfigurationType="4"
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\NoBoostShared.vsprops"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="DEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32;ASSIMP_BUILD_BOOST_WORKAROUND"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="debug-st|x64"
ConfigurationType="4"
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\SingleThreadedShared.vsprops"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="DEBUG, _SCL_SECURE_NO_WARNINGS, _CRT_SECURE_NO_WARNINGS,WIN32"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="release-st|x64"
ConfigurationType="4"
InheritedPropertySheets=".\shared\LibShared.vsprops;.\shared\SingleThreadedShared.vsprops"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="NDEBUG, _SCL_SECURE_NO_WARNINGS, _CRT_SECURE_NO_WARNINGS,WIN32"
StringPooling="true"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="0"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="AssimpPCH.h"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="include"
>
<File
RelativePath="..\..\include\aiAnim.h"
>
</File>
<File
RelativePath="..\..\include\aiAssert.h"
>
</File>
<File
RelativePath="..\..\include\aiCamera.h"
>
</File>
<File
RelativePath="..\..\include\aiConfig.h"
>
</File>
<File
RelativePath="..\..\include\aiDefines.h"
>
</File>
<File
RelativePath="..\..\include\aiFileIO.h"
>
</File>
<File
RelativePath="..\..\include\aiLight.h"
>
</File>
<File
RelativePath="..\..\include\aiMaterial.h"
>
</File>
<File
RelativePath="..\..\include\aiMaterial.inl"
>
</File>
<File
RelativePath="..\..\include\aiMatrix3x3.h"
>
</File>
<File
RelativePath="..\..\include\aiMatrix3x3.inl"
>
</File>
<File
RelativePath="..\..\include\aiMatrix4x4.h"
>
</File>
<File
RelativePath="..\..\include\aiMatrix4x4.inl"
>
</File>
<File
RelativePath="..\..\include\aiMesh.h"
>
</File>
<File
RelativePath="..\..\include\aiPostProcess.h"
>
</File>
<File
RelativePath="..\..\include\aiQuaternion.h"
>
</File>
<File
RelativePath="..\..\include\aiScene.h"
>
</File>
<File
RelativePath="..\..\include\aiTexture.h"
>
</File>
<File
RelativePath="..\..\include\aiTypes.h"
>
</File>
<File
RelativePath="..\..\include\aiVector2D.h"
>
</File>
<File
RelativePath="..\..\include\aiVector3D.h"
>
</File>
<File
RelativePath="..\..\include\aiVector3D.inl"
>
</File>
<File
RelativePath="..\..\include\aiVersion.h"
>
</File>
<File
RelativePath="..\..\include\assimp.h"
>
</File>
<File
RelativePath="..\..\include\assimp.hpp"
>
</File>
<File
RelativePath="..\..\include\DefaultLogger.h"
>
</File>
<File
RelativePath="..\..\include\IOStream.h"
>
</File>
<File
RelativePath="..\..\include\IOSystem.h"
>
</File>
<File
RelativePath="..\..\include\Logger.h"
>
</File>
<File
RelativePath="..\..\include\LogStream.h"
>
</File>
<File
RelativePath="..\..\include\NullLogger.h"
>
</File>
<Filter
Name="Compiler"
>
<File
RelativePath="..\..\include\Compiler\poppack1.h"
>
</File>
<File
RelativePath="..\..\include\Compiler\pstdint.h"
>
</File>
<File
RelativePath="..\..\include\Compiler\pushpack1.h"
>
</File>
</Filter>
<Filter
Name="BoostWorkaround"
>
<File
RelativePath="..\..\include\BoostWorkaround\boost\common_factor_rt.hpp"
>
</File>
<File
RelativePath="..\..\include\BoostWorkaround\boost\foreach.hpp"
>
</File>
<File
RelativePath="..\..\include\BoostWorkaround\boost\format.hpp"
>
</File>
<File
RelativePath="..\..\include\BoostWorkaround\boost\scoped_array.hpp"
>
</File>
<File
RelativePath="..\..\include\BoostWorkaround\boost\scoped_ptr.hpp"
>
</File>
<File
RelativePath="..\..\include\BoostWorkaround\boost\static_assert.hpp"
>
</File>
<Filter
Name="random"
>
<File
RelativePath="..\..\include\BoostWorkaround\boost\random\mersenne_twister.hpp"
>
</File>
<File
RelativePath="..\..\include\BoostWorkaround\boost\random\uniform_int.hpp"
>
</File>
<File
RelativePath="..\..\include\BoostWorkaround\boost\random\variate_generator.hpp"
>
</File>
</Filter>
<Filter
Name="tuple"
>
<File
RelativePath="..\..\include\BoostWorkaround\boost\tuple\tuple.hpp"
>
</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="sources"
>
<File
RelativePath="..\..\code\aiAssert.cpp"
>
</File>
<File
RelativePath="..\..\code\Assimp.cpp"
>
</File>
<File
RelativePath="..\..\code\BaseImporter.cpp"
>
</File>
<File
RelativePath="..\..\code\BaseImporter.h"
>
</File>
<File
RelativePath="..\..\code\BaseProcess.cpp"
>
</File>
<File
RelativePath="..\..\code\BaseProcess.h"
>
</File>
<File
RelativePath="..\..\code\IFF.h"
>
</File>
<File
RelativePath="..\..\code\Importer.cpp"
>
</File>
<File
RelativePath="..\..\code\MaterialSystem.cpp"
>
</File>
<File
RelativePath="..\..\code\MaterialSystem.h"
>
</File>
<File
RelativePath="..\..\code\RemoveComments.cpp"
>
</File>
<File
RelativePath="..\..\code\RemoveComments.h"
>
</File>
<File
RelativePath="..\..\code\SceneCombiner.cpp"
>
</File>
<File
RelativePath="..\..\code\SceneCombiner.h"
>
</File>
<File
RelativePath="..\..\code\ScenePreprocessor.cpp"
>
</File>
<File
RelativePath="..\..\code\ScenePreprocessor.h"
>
</File>
<File
RelativePath="..\..\code\SGSpatialSort.cpp"
>
</File>
<File
RelativePath="..\..\code\SGSpatialSort.h"
>
</File>
<File
RelativePath="..\..\code\SkeletonMeshBuilder.cpp"
>
</File>
<File
RelativePath="..\..\code\SkeletonMeshBuilder.h"
>
</File>
<File
RelativePath="..\..\code\SmoothingGroups.h"
>
</File>
<File
RelativePath="..\..\code\SmoothingGroups.inl"
>
</File>
<File
RelativePath="..\..\code\SpatialSort.cpp"
>
</File>
<File
RelativePath="..\..\code\SpatialSort.h"
>
</File>
<File
RelativePath="..\..\code\StandardShapes.cpp"
>
</File>
<File
RelativePath="..\..\code\StandardShapes.h"
>
</File>
<File
RelativePath="..\..\code\TargetAnimation.cpp"
>
</File>
<File
RelativePath="..\..\code\TargetAnimation.h"
>
</File>
<File
RelativePath="..\..\code\VertexTriangleAdjacency.cpp"
>
</File>
<File
RelativePath="..\..\code\VertexTriangleAdjacency.h"
>
</File>
<Filter
Name="Extra"
>
<File
RelativePath="..\..\code\extra\MakeVerboseFormat.cpp"
>
<FileConfiguration
Name="debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\code\extra\MakeVerboseFormat.h"
>
</File>
<File
RelativePath="..\..\code\extra\MD4FileData.h"
>
</File>
</Filter>
<Filter
Name="Loaders"
>
<Filter
Name="3DS"
>
<File
RelativePath="..\..\code\3DSConverter.cpp"
>
</File>
<File
RelativePath="..\..\code\3DSHelper.h"
>
</File>
<File
RelativePath="..\..\code\3DSLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\3DSLoader.h"
>
</File>
</Filter>
<Filter
Name="ASE"
>
<File
RelativePath="..\..\code\ASELoader.cpp"
>
</File>
<File
RelativePath="..\..\code\ASELoader.h"
>
</File>
<File
RelativePath="..\..\code\ASEParser.cpp"
>
</File>
<File
RelativePath="..\..\code\ASEParser.h"
>
</File>
</Filter>
<Filter
Name="HMP"
>
<File
RelativePath="..\..\code\HMPFileData.h"
>
</File>
<File
RelativePath="..\..\code\HMPLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\HMPLoader.h"
>
</File>
</Filter>
<Filter
Name="LWO"
>
<File
RelativePath="..\..\code\LWOBLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\LWOFileData.h"
>
</File>
<File
RelativePath="..\..\code\LWOLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\LWOLoader.h"
>
</File>
<File
RelativePath="..\..\code\LWOMaterial.cpp"
>
</File>
</Filter>
<Filter
Name="MD2"
>
<File
RelativePath="..\..\code\MD2FileData.h"
>
</File>
<File
RelativePath="..\..\code\MD2Loader.cpp"
>
</File>
<File
RelativePath="..\..\code\MD2Loader.h"
>
</File>
<File
RelativePath="..\..\code\MD2NormalTable.h"
>
</File>
</Filter>
<Filter
Name="MD3"
>
<File
RelativePath="..\..\code\MD3FileData.h"
>
</File>
<File
RelativePath="..\..\code\MD3Loader.cpp"
>
</File>
<File
RelativePath="..\..\code\MD3Loader.h"
>
</File>
</Filter>
<Filter
Name="MD5"
>
<File
RelativePath="..\..\code\MD5Loader.cpp"
>
</File>
<File
RelativePath="..\..\code\MD5Loader.h"
>
</File>
<File
RelativePath="..\..\code\MD5Parser.cpp"
>
</File>
<File
RelativePath="..\..\code\MD5Parser.h"
>
</File>
</Filter>
<Filter
Name="MDC"
>
<File
RelativePath="..\..\code\MDCFileData.h"
>
</File>
<File
RelativePath="..\..\code\MDCLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\MDCLoader.h"
>
</File>
<File
RelativePath="..\..\code\MDCNormalTable.h"
>
</File>
</Filter>
<Filter
Name="MDL"
>
<File
RelativePath="..\..\code\HalfLifeFileData.h"
>
</File>
<File
RelativePath="..\..\code\MDLDefaultColorMap.h"
>
</File>
<File
RelativePath="..\..\code\MDLFileData.h"
>
</File>
<File
RelativePath="..\..\code\MDLLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\MDLLoader.h"
>
</File>
<File
RelativePath="..\..\code\MDLMaterialLoader.cpp"
>
</File>
</Filter>
<Filter
Name="Obj"
>
<File
RelativePath="..\..\code\ObjFileData.h"
>
</File>
<File
RelativePath="..\..\code\ObjFileImporter.cpp"
>
</File>
<File
RelativePath="..\..\code\ObjFileImporter.h"
>
</File>
<File
RelativePath="..\..\code\ObjFileMtlImporter.cpp"
>
</File>
<File
RelativePath="..\..\code\ObjFileMtlImporter.h"
>
</File>
<File
RelativePath="..\..\code\ObjFileParser.cpp"
>
</File>
<File
RelativePath="..\..\code\ObjFileParser.h"
>
</File>
<File
RelativePath="..\..\code\ObjTools.h"
>
</File>
</Filter>
<Filter
Name="Ply"
>
<File
RelativePath="..\..\code\PlyLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\PlyLoader.h"
>
</File>
<File
RelativePath="..\..\code\PlyParser.cpp"
>
</File>
<File
RelativePath="..\..\code\PlyParser.h"
>
</File>
</Filter>
<Filter
Name="SMD"
>
<File
RelativePath="..\..\code\SMDLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\SMDLoader.h"
>
</File>
</Filter>
<Filter
Name="STL"
>
<File
RelativePath="..\..\code\STLLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\STLLoader.h"
>
</File>
</Filter>
<Filter
Name="X"
>
<File
RelativePath="..\..\code\XFileHelper.h"
>
</File>
<File
RelativePath="..\..\code\XFileImporter.cpp"
>
</File>
<File
RelativePath="..\..\code\XFileImporter.h"
>
</File>
<File
RelativePath="..\..\code\XFileParser.cpp"
>
</File>
<File
RelativePath="..\..\code\XFileParser.h"
>
</File>
</Filter>
<Filter
Name="DXF"
>
<File
RelativePath="..\..\code\DXFLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\DXFLoader.h"
>
</File>
</Filter>
<Filter
Name="RAW"
>
<File
RelativePath="..\..\code\RawLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\RawLoader.h"
>
</File>
</Filter>
<Filter
Name="NFF"
>
<File
RelativePath="..\..\code\NFFLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\NFFLoader.h"
>
</File>
</Filter>
<Filter
Name="VRML97"
>
</Filter>
<Filter
Name="OFF"
>
<File
RelativePath="..\..\code\OFFLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\OFFLoader.h"
>
</File>
</Filter>
<Filter
Name="AC"
>
<File
RelativePath="..\..\code\ACLoader.cpp"
>
<FileConfiguration
Name="debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
GeneratePreprocessedFile="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
GeneratePreprocessedFile="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
GeneratePreprocessedFile="0"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\code\ACLoader.h"
>
</File>
</Filter>
<Filter
Name="LWS"
>
<File
RelativePath="..\..\code\LWSLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\LWSLoader.h"
>
</File>
</Filter>
<Filter
Name="BVH"
>
<File
RelativePath="..\..\code\BVHLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\BVHLoader.h"
>
</File>
</Filter>
<Filter
Name="IRRMesh"
>
<File
RelativePath="..\..\code\IRRMeshLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\IRRMeshLoader.h"
>
</File>
</Filter>
<Filter
Name="IRR"
>
<File
RelativePath="..\..\code\IRRLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\IRRLoader.h"
>
</File>
<File
RelativePath="..\..\code\IRRShared.cpp"
>
</File>
<File
RelativePath="..\..\code\IRRShared.h"
>
</File>
</Filter>
<Filter
Name="Q3D"
>
<File
RelativePath="..\..\code\Q3DLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\Q3DLoader.h"
>
</File>
</Filter>
<Filter
Name="B3D"
>
<File
RelativePath="..\..\code\B3DImporter.cpp"
>
</File>
<File
RelativePath="..\..\code\B3DImporter.h"
>
</File>
</Filter>
<Filter
Name="Collada"
>
<File
RelativePath="..\..\code\ColladaHelper.h"
>
</File>
<File
RelativePath="..\..\code\ColladaLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\ColladaLoader.h"
>
</File>
<File
RelativePath="..\..\code\ColladaParser.cpp"
>
</File>
<File
RelativePath="..\..\code\ColladaParser.h"
>
</File>
</Filter>
<Filter
Name="TER"
>
<File
RelativePath="..\..\code\TerragenLoader.cpp"
>
</File>
<File
RelativePath="..\..\code\TerragenLoader.h"
>
</File>
</Filter>
<Filter
Name="CSM"
>
</Filter>
</Filter>
<Filter
Name="PostProcess"
>
<File
RelativePath="..\..\code\AssimpPCH.h"
>
</File>
<File
RelativePath="..\..\code\CalcTangentsProcess.cpp"
>
</File>
<File
RelativePath="..\..\code\CalcTangentsProcess.h"
>
</File>
<File
RelativePath="..\..\code\ComputeUVMappingProcess.cpp"
>
</File>
<File
RelativePath="..\..\code\ComputeUVMappingProcess.h"
>
</File>
<File
RelativePath="..\..\code\ConvertToLHProcess.cpp"
>
</File>
<File
RelativePath="..\..\code\ConvertToLHProcess.h"
>
</File>
<File
RelativePath="..\..\code\FindDegenerates.cpp"
>
</File>
<File
RelativePath="..\..\code\FindDegenerates.h"
>
</File>
<File
RelativePath="..\..\code\FindInstancesProcess.cpp"
>
</File>
<File
RelativePath="..\..\code\FindInstancesProcess.h"
>
</File>
<File
RelativePath="..\..\code\FindInvalidDataProcess.cpp"
>
</File>
<File
RelativePath="..\..\code\FindInvalidDataProcess.h"
>
</File>
<File
RelativePath="..\..\code\FixNormalsStep.cpp"
>
</File>
<File
RelativePath="..\..\code\FixNormalsStep.h"
>
</File>
<File
RelativePath="..\..\code\GenFaceNormalsProcess.cpp"
>
</File>
<File
RelativePath="..\..\code\GenFaceNormalsProcess.h"
>
</File>
<File
RelativePath="..\..\code\GenVertexNormalsProcess.cpp"
>
</File>
<File
RelativePath="..\..\code\GenVertexNormalsProcess.h"
>
</File>
<File
RelativePath="..\..\code\ImproveCacheLocality.cpp"
>
</File>
<File
RelativePath="..\..\code\ImproveCacheLocality.h"
>
</File>
<File
RelativePath="..\..\code\JoinVerticesProcess.cpp"
>
</File>
<File
RelativePath="..\..\code\JoinVerticesProcess.h"
>
</File>
<File
RelativePath="..\..\code\LimitBoneWeightsProcess.cpp"
>
</File>
<File
RelativePath="..\..\code\LimitBoneWeightsProcess.h"
>
</File>
<File
RelativePath="..\..\code\PretransformVertices.cpp"
>
</File>
<File
RelativePath="..\..\code\PretransformVertices.h"
>
</File>
<File
RelativePath="..\..\code\RemoveRedundantMaterials.cpp"
>
</File>
<File
RelativePath="..\..\code\RemoveRedundantMaterials.h"
>
</File>
<File
RelativePath="..\..\code\RemoveVCProcess.cpp"
>
</File>
<File
RelativePath="..\..\code\RemoveVCProcess.h"
>
</File>
<File
RelativePath="..\..\code\SortByPTypeProcess.cpp"
>
</File>
<File
RelativePath="..\..\code\SortByPTypeProcess.h"
>
</File>
<File
RelativePath="..\..\code\SplitLargeMeshes.cpp"
>
</File>
<File
RelativePath="..\..\code\SplitLargeMeshes.h"
>
</File>
<File
RelativePath="..\..\code\TextureTransform.cpp"
>
</File>
<File
RelativePath="..\..\code\TextureTransform.h"
>
</File>
<File
RelativePath="..\..\code\TriangulateProcess.cpp"
>
</File>
<File
RelativePath="..\..\code\TriangulateProcess.h"
>
</File>
<File
RelativePath="..\..\code\ValidateDataStructure.cpp"
>
</File>
<File
RelativePath="..\..\code\ValidateDataStructure.h"
>
</File>
<Filter
Name="util"
>
<File
RelativePath="..\..\code\ProcessHelper.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="PCH"
>
<File
RelativePath="..\..\code\AssimpPCH.cpp"
>
<FileConfiguration
Name="debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough="AssimpPCH.h"
/>
</FileConfiguration>
<FileConfiguration
Name="release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough="AssimpPCH.h"
/>
</FileConfiguration>
<FileConfiguration
Name="release-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough="AssimpPCH.h"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough="AssimpPCH.h"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough="AssimpPCH.h"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough="AssimpPCH.h"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough="AssimpPCH.h"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough="AssimpPCH.h"
/>
</FileConfiguration>
<FileConfiguration
Name="release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Logging"
>
<File
RelativePath="..\..\code\DefaultLogger.cpp"
>
</File>
<File
RelativePath="..\..\code\FileLogStream.h"
>
</File>
<File
RelativePath="..\..\code\StdOStreamLogStream.h"
>
</File>
<File
RelativePath="..\..\code\Win32DebugLogStream.h"
>
</File>
</Filter>
<Filter
Name="FileSystem"
>
<File
RelativePath="..\..\code\DefaultIOStream.cpp"
>
</File>
<File
RelativePath="..\..\code\DefaultIOStream.h"
>
</File>
<File
RelativePath="..\..\code\DefaultIOSystem.cpp"
>
</File>
<File
RelativePath="..\..\code\DefaultIOSystem.h"
>
</File>
<File
RelativePath="..\..\code\StreamReader.h"
>
</File>
</Filter>
<Filter
Name="Util"
>
<File
RelativePath="..\..\code\ByteSwap.h"
>
</File>
<File
RelativePath="..\..\code\fast_atof.h"
>
</File>
<File
RelativePath="..\..\code\GenericProperty.h"
>
</File>
<File
RelativePath="..\..\code\Hash.h"
>
</File>
<File
RelativePath="..\..\code\ParsingUtils.h"
>
</File>
<File
RelativePath="..\..\code\qnan.h"
>
</File>
<File
RelativePath="..\..\code\StringComparison.h"
>
</File>
</Filter>
<Filter
Name="Extern"
>
<Filter
Name="irrXML"
>
<File
RelativePath="..\..\contrib\irrXML\CXMLReaderImpl.h"
>
</File>
<File
RelativePath="..\..\contrib\irrXML\fast_atof.h"
>
</File>
<File
RelativePath="..\..\contrib\irrXML\heapsort.h"
>
</File>
<File
RelativePath="..\..\contrib\irrXML\irrArray.h"
>
</File>
<File
RelativePath="..\..\contrib\irrXML\irrString.h"
>
</File>
<File
RelativePath="..\..\contrib\irrXML\irrTypes.h"
>
</File>
<File
RelativePath="..\..\contrib\irrXML\irrXML.cpp"
>
<FileConfiguration
Name="debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-dll|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-dll|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\contrib\irrXML\irrXML.h"
>
</File>
<File
RelativePath="..\..\code\irrXMLWrapper.h"
>
</File>
</Filter>
<Filter
Name="zLib"
>
<File
RelativePath="..\..\contrib\zlib\adler32.c"
>
<FileConfiguration
Name="debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-dll|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-dll|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\contrib\zlib\crc32.c"
>
<FileConfiguration
Name="debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-dll|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-dll|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\contrib\zlib\crc32.h"
>
</File>
<File
RelativePath="..\..\contrib\zlib\inffast.c"
>
<FileConfiguration
Name="debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-dll|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-dll|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\contrib\zlib\inffast.h"
>
</File>
<File
RelativePath="..\..\contrib\zlib\inffixed.h"
>
</File>
<File
RelativePath="..\..\contrib\zlib\inflate.c"
>
<FileConfiguration
Name="debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-dll|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-dll|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\contrib\zlib\inflate.h"
>
</File>
<File
RelativePath="..\..\contrib\zlib\inftrees.c"
>
<FileConfiguration
Name="debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-dll|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-dll|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\contrib\zlib\inftrees.h"
>
</File>
<File
RelativePath="..\..\contrib\zlib\zconf.h"
>
</File>
<File
RelativePath="..\..\contrib\zlib\zconf.in.h"
>
</File>
<File
RelativePath="..\..\contrib\zlib\zlib.h"
>
</File>
<File
RelativePath="..\..\contrib\zlib\zutil.c"
>
<FileConfiguration
Name="debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-dll|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-dll|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-dll|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-noboost-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="debug-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="release-st|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\contrib\zlib\zutil.h"
>
</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="doc"
>
<File
RelativePath="..\..\doc\datastructure.xml"
>
</File>
<File
RelativePath="..\..\doc\dox.h"
>
</File>
<File
RelativePath="..\..\doc\Preamble.txt"
>
</File>
</Filter>
<Filter
Name="resources"
>
<File
RelativePath="..\..\code\res\assimp.rc"
>
</File>
<File
RelativePath="..\..\code\res\resource.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>