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e4f1b8e609d6957ea664e1759600a8b6600d1189
assimp/code/glTF2
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Paul Arden e4f1b8e609 Correctly change the coordinate system of the glTF UV transforms to match those used internally inside Assimp. This should now hopefully result in a complete implementation for issue #2119
2019-11-27 11:05:31 +11:00
..
glTF2Asset.h
TextureTransform: set material transform only when the extension is provided.
2019-11-16 08:08:57 +01:00
glTF2Asset.inl
TextureTransform: set material transform only when the extension is provided.
2019-11-16 08:08:57 +01:00
glTF2AssetWriter.h
Reorg of code.
2019-06-06 14:45:43 +02:00
glTF2AssetWriter.inl
Fix inconsistent indentation in previous commit.
2019-10-25 12:19:28 +11:00
glTF2Exporter.cpp
Copy texture data before handing on to asset which then handles freeing of the memory. This prevents the memory being released twice which was throwing an error. Fixes issue #2714.
2019-10-18 14:40:41 +11:00
glTF2Exporter.h
closes https://github.com/assimp/assimp/issues/2119: initial version.
2019-11-14 21:11:53 +01:00
glTF2Importer.cpp
Correctly change the coordinate system of the glTF UV transforms to match those used internally inside Assimp. This should now hopefully result in a complete implementation for issue #2119
2019-11-27 11:05:31 +11:00
glTF2Importer.h
Reorg of code.
2019-06-06 14:45:43 +02:00
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