Files
assimp/test/unit/utScenePreprocessor.h
aramis_acg 58eb786d62 Major API cleanup. Unified formatting & doxygen tags in the public API.
Added factory provider for default log streams.
Added default log streams to std::out and std::cerr.
Updated VC8 project config, boost workarounds is now working for the viewer.
Updated unit test suite.
Fixed some minor issues in the postprocessing-framework.

BROKEN: DebugDLL build.




git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@292 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-12 22:06:54 +00:00

44 lines
961 B
C++

#ifndef TESTSCENEPREPROCESSOR_H
#define TESTSCENEPREPROCESSOR_H
#include <cppunit/TestFixture.h>
#include <cppunit/extensions/HelperMacros.h>
#include <aiMesh.h>
#include <aiScene.h>
#include <assimp.hpp>
#include <ScenePreprocessor.h>
using namespace std;
using namespace Assimp;
class ScenePreprocessorTest : public CPPUNIT_NS :: TestFixture
{
CPPUNIT_TEST_SUITE (ScenePreprocessorTest);
CPPUNIT_TEST (testMeshPreprocessingPos);
CPPUNIT_TEST (testMeshPreprocessingNeg);
CPPUNIT_TEST (testAnimationPreprocessingPos);
CPPUNIT_TEST_SUITE_END ();
public:
void setUp (void);
void tearDown (void);
protected:
void testMeshPreprocessingPos (void);
void testMeshPreprocessingNeg (void);
void testAnimationPreprocessingPos (void);
private:
void CheckIfOnly(aiMesh* p,unsigned int num, unsigned flag);
ScenePreprocessor* pp;
aiScene* scene;
};
#endif