From 136ac0185cc02aa0458f1d32a8dee528ef3365c1 Mon Sep 17 00:00:00 2001 From: Rich Geldreich Date: Thu, 19 Feb 2026 18:14:24 -0500 Subject: [PATCH] Update README.md --- webgl/transcoder/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/webgl/transcoder/README.md b/webgl/transcoder/README.md index 63d5142..1553a3a 100644 --- a/webgl/transcoder/README.md +++ b/webgl/transcoder/README.md @@ -1,4 +1,4 @@ -`basisu_wrappers.cpp` contains our JavaScript API (implemented via [emscripten](https://emscripten.org/)), which is a thin layer above our encoder and transcoder's C++ API's. As of Basis Universal v2.0 it supports optional WASM multithreading and WASM64. +`basisu_wrappers.cpp` contains our JavaScript API (implemented via [emscripten](https://emscripten.org/) bindings), which is a thin layer above our encoder and transcoder's C++ API's. As of Basis Universal v2.0 it supports optional WASM multithreading and WASM64. Prebuilt versions of `basis_transcoder.js` and `basis_transcoder.wasm` are included in the `build/` folder, and are sufficient for local demos. To build the transcoder yourself, first install emscripten ([tutorial](https://webassembly.org/getting-started/developers-guide/)) and cmake ([download](https://cmake.org/download/)). Then run: