From 3541f1acc5e807e19eb25138b5f65b5bbfcbe5ae Mon Sep 17 00:00:00 2001 From: Rich Geldreich Date: Thu, 19 Sep 2019 15:30:24 -0700 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 731823e..0c50adf 100644 --- a/README.md +++ b/README.md @@ -74,7 +74,7 @@ To unpack a .basis file to multiple .png/.ktx files: `basisu x.basis` -The mipmapped or cubemap .KTX files will be in a variety of compressed GPU texture formats (PVRTC1 4bpp, ETC1-2, BC1-5, BC7), and to my knowledge there is no single .KTX viewer tool that correctly and reliably supports every GPU texture format that we support. BC1-5 and BC7 files are viewable using AMD's Compressonator, ETC1/2 using Mali's Texture Compression Tool, and PVRTC1 using Imagination Tech's PVRTexTool. Links: +The mipmapped or cubemap .KTX files will be in a wide variety of compressed GPU texture formats (PVRTC1 4bpp, ETC1-2, BC1-5, BC7, etc.), and to my knowledge there is no single .KTX viewer tool that correctly and reliably supports every GPU texture format that we support. BC1-5 and BC7 files are viewable using AMD's Compressonator, ETC1/2 using Mali's Texture Compression Tool, and PVRTC1 using Imagination Tech's PVRTexTool. Links: [Mali Texture Compression Tool](https://developer.arm.com/tools-and-software/graphics-and-gaming/graphics-development-tools/mali-texture-compression-tool)