From 52bee5888cc14786c26abecfacdf1516601975af Mon Sep 17 00:00:00 2001 From: Richard Geldreich Date: Mon, 2 Mar 2026 02:52:13 -0500 Subject: [PATCH] comment fix --- encoder/basisu_astc_hdr_6x6_enc.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/encoder/basisu_astc_hdr_6x6_enc.h b/encoder/basisu_astc_hdr_6x6_enc.h index 6ee7362..4eac0ed 100644 --- a/encoder/basisu_astc_hdr_6x6_enc.h +++ b/encoder/basisu_astc_hdr_6x6_enc.h @@ -16,7 +16,7 @@ namespace astc_6x6_hdr struct astc_hdr_6x6_global_config { // Important: The Delta ITP colorspace error metric we use internally makes several assumptions about the nature of the HDR RGB inputs supplied to the encoder. - // This encoder computes colorspace error in the ICtCp (or more accurately the delta E ITP, where CT is scaled by .5 vs. ICtCp to become CT) colorspace, so getting this correct is important. + // This encoder computes colorspace error in the ICtCp (or more accurately the delta E ITP, where CT is scaled by .5 vs. ICtCp to become T) colorspace, so getting this correct is important. // By default the encoder assumes the input is in absolute luminance (in nits or candela per square meter, cd/m^2), specified as positive-only linear light RGB, using the REC 709 colorspace gamut (but NOT the sRGB transfer function, i.e. linear light). // If the m_rec2020_bt2100_color_gamut flag is true, the input colorspace is treated as REC 2020/BT.2100 (which is wider than 709). // For SDR/LDR->HDR upconversion, the REC 709 sRGB input should be converted to linear light (sRGB->linear) and the resulting normalized linear RGB values scaled by either 80 or 100 nits (the luminance of a typical SDR monitor).