mirror of
https://github.com/BinomialLLC/basis_universal.git
synced 2026-08-07 22:09:06 +00:00
Huffman encoder fixes for very large streams
Allowing Huffman decoder to use different fast bits table sizes Adding NV and AMD BC1 decoders
This commit is contained in:
@@ -95,19 +95,18 @@ namespace basisu
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bc1_block::unpack_color(l, r0, g0, b0);
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bc1_block::unpack_color(h, r1, g1, b1);
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c[0].set_noclamp_rgba(r0, g0, b0, 255);
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c[1].set_noclamp_rgba(r1, g1, b1, 255);
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bool used_punchthrough = false;
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if (l > h)
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{
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c[0].set_noclamp_rgba(r0, g0, b0, 255);
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c[1].set_noclamp_rgba(r1, g1, b1, 255);
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c[2].set_noclamp_rgba((r0 * 2 + r1) / 3, (g0 * 2 + g1) / 3, (b0 * 2 + b1) / 3, 255);
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c[3].set_noclamp_rgba((r1 * 2 + r0) / 3, (g1 * 2 + g0) / 3, (b1 * 2 + b0) / 3, 255);
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}
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else
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{
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c[0].set_noclamp_rgba(r0, g0, b0, 255);
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c[1].set_noclamp_rgba(r1, g1, b1, 255);
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c[2].set_noclamp_rgba((r0 + r1) / 2, (g0 + g1) / 2, (b0 + b1) / 2, 255);
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c[3].set_noclamp_rgba(0, 0, 0, 0);
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used_punchthrough = true;
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@@ -137,6 +136,142 @@ namespace basisu
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return used_punchthrough;
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}
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bool unpack_bc1_nv(const void *pBlock_bits, color_rgba *pPixels, bool set_alpha)
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{
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static_assert(sizeof(bc1_block) == 8, "sizeof(bc1_block) == 8");
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const bc1_block *pBlock = static_cast<const bc1_block *>(pBlock_bits);
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const uint32_t l = pBlock->get_low_color();
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const uint32_t h = pBlock->get_high_color();
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color_rgba c[4];
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int r0 = (l >> 11) & 31;
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int g0 = (l >> 5) & 63;
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int b0 = l & 31;
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int r1 = (h >> 11) & 31;
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int g1 = (h >> 5) & 63;
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int b1 = h & 31;
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c[0].b = (uint8_t)((3 * b0 * 22) / 8);
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c[0].g = (uint8_t)((g0 << 2) | (g0 >> 4));
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c[0].r = (uint8_t)((3 * r0 * 22) / 8);
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c[0].a = 0xFF;
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c[1].r = (uint8_t)((3 * r1 * 22) / 8);
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c[1].g = (uint8_t)((g1 << 2) | (g1 >> 4));
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c[1].b = (uint8_t)((3 * b1 * 22) / 8);
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c[1].a = 0xFF;
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int gdiff = c[1].g - c[0].g;
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bool used_punchthrough = false;
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if (l > h)
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{
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c[2].r = (uint8_t)(((2 * r0 + r1) * 22) / 8);
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c[2].g = (uint8_t)(((256 * c[0].g + gdiff/4 + 128 + gdiff * 80) / 256));
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c[2].b = (uint8_t)(((2 * b0 + b1) * 22) / 8);
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c[2].a = 0xFF;
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c[3].r = (uint8_t)(((2 * r1 + r0) * 22) / 8);
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c[3].g = (uint8_t)((256 * c[1].g - gdiff/4 + 128 - gdiff * 80) / 256);
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c[3].b = (uint8_t)(((2 * b1 + b0) * 22) / 8);
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c[3].a = 0xFF;
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}
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else
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{
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c[2].r = (uint8_t)(((r0 + r1) * 33) / 8);
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c[2].g = (uint8_t)((256 * c[0].g + gdiff/4 + 128 + gdiff * 128) / 256);
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c[2].b = (uint8_t)(((b0 + b1) * 33) / 8);
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c[2].a = 0xFF;
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c[3].set_noclamp_rgba(0, 0, 0, 0);
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used_punchthrough = true;
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}
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if (set_alpha)
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{
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for (uint32_t y = 0; y < 4; y++, pPixels += 4)
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{
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pPixels[0] = c[pBlock->get_selector(0, y)];
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pPixels[1] = c[pBlock->get_selector(1, y)];
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pPixels[2] = c[pBlock->get_selector(2, y)];
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pPixels[3] = c[pBlock->get_selector(3, y)];
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}
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}
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else
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{
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for (uint32_t y = 0; y < 4; y++, pPixels += 4)
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{
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pPixels[0].set_rgb(c[pBlock->get_selector(0, y)]);
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pPixels[1].set_rgb(c[pBlock->get_selector(1, y)]);
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pPixels[2].set_rgb(c[pBlock->get_selector(2, y)]);
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pPixels[3].set_rgb(c[pBlock->get_selector(3, y)]);
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}
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}
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return used_punchthrough;
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}
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static inline int interp_5_6_amd(int c0, int c1) { assert(c0 < 256 && c1 < 256); return (c0 * 43 + c1 * 21 + 32) >> 6; }
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static inline int interp_half_5_6_amd(int c0, int c1) { assert(c0 < 256 && c1 < 256); return (c0 + c1 + 1) >> 1; }
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bool unpack_bc1_amd(const void *pBlock_bits, color_rgba *pPixels, bool set_alpha)
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{
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const bc1_block *pBlock = static_cast<const bc1_block *>(pBlock_bits);
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const uint32_t l = pBlock->get_low_color();
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const uint32_t h = pBlock->get_high_color();
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color_rgba c[4];
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uint32_t r0, g0, b0, r1, g1, b1;
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bc1_block::unpack_color(l, r0, g0, b0);
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bc1_block::unpack_color(h, r1, g1, b1);
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c[0].set_noclamp_rgba(r0, g0, b0, 255);
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c[1].set_noclamp_rgba(r1, g1, b1, 255);
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bool used_punchthrough = false;
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if (l > h)
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{
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c[2].set_noclamp_rgba(interp_5_6_amd(r0, r1), interp_5_6_amd(g0, g1), interp_5_6_amd(b0, b1), 255);
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c[3].set_noclamp_rgba(interp_5_6_amd(r1, r0), interp_5_6_amd(g1, g0), interp_5_6_amd(b1, b0), 255);
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}
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else
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{
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c[2].set_noclamp_rgba(interp_half_5_6_amd(r0, r1), interp_half_5_6_amd(g0, g1), interp_half_5_6_amd(b0, b1), 255);
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c[3].set_noclamp_rgba(0, 0, 0, 0);
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used_punchthrough = true;
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}
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if (set_alpha)
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{
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for (uint32_t y = 0; y < 4; y++, pPixels += 4)
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{
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pPixels[0] = c[pBlock->get_selector(0, y)];
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pPixels[1] = c[pBlock->get_selector(1, y)];
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pPixels[2] = c[pBlock->get_selector(2, y)];
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pPixels[3] = c[pBlock->get_selector(3, y)];
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}
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}
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else
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{
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for (uint32_t y = 0; y < 4; y++, pPixels += 4)
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{
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pPixels[0].set_rgb(c[pBlock->get_selector(0, y)]);
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pPixels[1].set_rgb(c[pBlock->get_selector(1, y)]);
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pPixels[2].set_rgb(c[pBlock->get_selector(2, y)]);
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pPixels[3].set_rgb(c[pBlock->get_selector(3, y)]);
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}
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}
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return used_punchthrough;
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}
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struct bc4_block
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{
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enum { cBC4SelectorBits = 3, cTotalSelectorBytes = 6, cMaxSelectorValues = 8 };
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@@ -964,6 +1099,16 @@ namespace basisu
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unpack_bc1(pBlock, pPixels, true);
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break;
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}
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case texture_format::cBC1_NV:
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{
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unpack_bc1_nv(pBlock, pPixels, true);
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break;
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}
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case texture_format::cBC1_AMD:
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{
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unpack_bc1_amd(pBlock, pPixels, true);
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break;
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}
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case texture_format::cBC3:
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{
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return unpack_bc3(pBlock, pPixels);
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@@ -1234,6 +1379,8 @@ namespace basisu
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switch (fmt)
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{
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case texture_format::cBC1:
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case texture_format::cBC1_NV:
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case texture_format::cBC1_AMD:
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{
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internal_fmt = KTX_COMPRESSED_RGB_S3TC_DXT1_EXT;
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break;
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