diff --git a/webgl/README.md b/webgl/README.md index bb4ebcf..edebd56 100644 --- a/webgl/README.md +++ b/webgl/README.md @@ -11,7 +11,9 @@ Renders a single texture, using the transcoder (compiled to WASM with emscripten * BC1 * BC3 -On browsers that don't support BC1 (Firefox is one), there's a low-quality fallback code path for opaque textures (but no fallback for BC3 yet). Note that the fallback path only converts to 16-bit RGB images at the moment, so the quality isn't as good as it should be. +Please note that both Firefox and Chrome support BC1, but due to an implementation issue in the code it doesn't work on Firefox yet. (It doesn't test for the "WEBGL_compressed_texture_s3tc" extension.) + +On browsers that don't support BC1, there's a low-quality fallback code path for opaque textures (but no fallback for BC3 yet). Note that the fallback path only converts to 16-bit RGB images at the moment, so the quality isn't as good as it should be. ![Screenshot showing a basis texture rendered as a 2D image in a webpage.](texture/preview.png)