From e9ed05db663ee8c92fd71baff4710f9adda583c9 Mon Sep 17 00:00:00 2001 From: Rich Geldreich Date: Tue, 10 Feb 2026 12:30:20 -0500 Subject: [PATCH] Update README.md --- shader_deblocking/README.md | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/shader_deblocking/README.md b/shader_deblocking/README.md index 260187a..64bf432 100644 --- a/shader_deblocking/README.md +++ b/shader_deblocking/README.md @@ -18,6 +18,14 @@ The shader can be easily simplified to sample the texture less by using less tap Many variations and optimizations of this basic idea are possible. +--- +Enabled: + +![Screenshot 1: Off](screenshots/1_off.png) +![Screenshot 1: On](screenshots/1_on.png) + +--- + Usage: python testbed.py shader.glsl block_w block_h mip0.png mip1.png [mip2.png ...] block_w, block_h: Block size in texels (e.g. 8 8 for 8x8 DCT blocks) @@ -44,5 +52,5 @@ Controls: The included sunflower image is in the CC0/Public Domain, and was downloaded from here: https://www.publicdomainpictures.net/en/view-image.php?image=756601&picture=large-yellow-sunflower -"License: CC0 Public Domain - Lynn Greyling has released this “Large Yellow Sunflower” image under Public Domain license." +"License: CC0 Public Domain - Lynn Greyling has released this “Large Yellow Sunflower” image under Public Domain license."