From ebcd600446f57a096ba3b031e96f1ec0a9f21ea0 Mon Sep 17 00:00:00 2001 From: Rich Geldreich Date: Tue, 13 Apr 2021 14:49:29 -0400 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index e1dac41..a879f24 100644 --- a/README.md +++ b/README.md @@ -32,7 +32,7 @@ For tangent space normal maps, you should separate X into RGB and Y into Alpha, ### License and 3rd party code dependencies -Detailed legal, license, and IP information is [here](https://github.com/BinomialLLC/basis_universal/wiki/Legal-IP-License-Information). Basis Universal itself is Apache 2.0, but it utilizes some ZLIB and optional BSD code (Zstandard). The supported texture formats are [open Khronos Group standards](https://www.khronos.org/registry/DataFormat/specs/1.1/dataformat.1.1.html). +Detailed legal, license, and IP information is [here](https://github.com/BinomialLLC/basis_universal/wiki/Legal-IP-License-Information). Basis Universal itself uses the Apache 2.0 licenses, but it utilizes some zlib and optional BSD code (Zstandard). The supported texture formats are [open Khronos Group standards](https://www.khronos.org/registry/DataFormat/specs/1.1/dataformat.1.1.html). All C/C++ code dependencies are present inside the Basis Universal repo itself to simplify building.