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- [btx - KTX2 Command Line Tool](https://github.com/BinomialLLC/KTX-Software-Binomial-Fork) - Our fork of KTX-Software with bug fixes, working HDR quality/effort controls, new options, and new codec integrations. This tool can validate, extract, and compress KTX2 files compatible with our project.
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- [ARM's astcenc](https://github.com/ARM-software/astc-encoder) - Crucial official tool from ARM which can unpack ASTC format LDR/HDR .astc and .ktx files to .png or .exr for testing and verification purposes.
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- [Online .EXR and .HDR Image File Viewer](https://viewer.openhdr.org/) - OpenHDR Viewer. Has a very well implemented tone mapper, auto-exposure, and HDR histogram.
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- [Windows HDR + WCG Image Viewer](https://13thsymphony.github.io/hdrimageviewer/) - A true HDR image viewer for Windows which works on HDR monitors. Also see [the github repo](https://github.com/13thsymphony/HDRImageViewer).
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- [AMD Compressonator](https://gpuopen.com/compressonator/) - .DDS viewer, can view .KTX files in some formats.
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- [PVRTexTool](https://www.imgtec.com/developers/powervr-sdk-tools/pvrtextool/) - Can view .ASTC and .KTX files in some formats. (Note: .DDS viewer seems busted for BC1, doesn't support BC7 at all.)
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- [Microsoft's DirectXTex](https://github.com/microsoft/DirectXTex) - Samples contain a basic .DDS viewer. (Note: May still have issues loading .DDS files with texture dimensions that aren't divisible by 4 texels.)
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- [RenderDoc](https://renderdoc.org/) - Reliable viewer for LDR/HDR .DDS files in BC1-7 formats. Open the .PNG/.EXR/.DDS file, then select Window->Texture Viewer. Supports mipmaps, texture arrays, cubemaps, basic exposure controls.
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- [Paint.NET](https://www.getpaint.net/) - Windows app: built-in [.DDS file loading](https://github.com/0xC0000054/pdn-ddsfiletype-plus), supports BC1-7 and [cubemaps](https://github.com/0xC0000054/pdn-ddsfiletype-plus/wiki/Cube-Maps)
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- [AMD Compressonator](https://gpuopen.com/compressonator/) - .DDS viewer, can view .KTX files in some formats.
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- [Microsoft's DirectXTex](https://github.com/microsoft/DirectXTex) - Samples contain a basic .DDS viewer. (Note: May still have issues loading .DDS files with texture dimensions that aren't divisible by 4 texels.)
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- [Windows HDR + WCG Image Viewer](https://13thsymphony.github.io/hdrimageviewer/) - A true HDR image viewer for Windows which works on HDR monitors. Also see [the github repo](https://github.com/13thsymphony/HDRImageViewer).
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- [PVRTexTool](https://www.imgtec.com/developers/powervr-sdk-tools/pvrtextool/) - Can view .ASTC and .KTX files in some formats. (Note: .DDS viewer seems busted for BC1, doesn't support BC7 at all.)
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- [Mali Texture Compression Tool](https://community.arm.com/support-forums/f/graphics-gaming-and-vr-forum/52390/announcement-mali-texture-compression-tool-end-of-life) - Now deprecated.
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- [Our GitHub wiki content statically mirrored as HTML](https://subquantumtech.com/basisu_wiki/Home.html), which lags behind the [live GitHub wiki](https://github.com/BinomialLLC/basis_universal/wiki)
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