From cbb380eff7966366fe2bfdcc2c6895cd6d9aa77b Mon Sep 17 00:00:00 2001 From: Rich Geldreich Date: Tue, 21 Jan 2025 12:20:55 -0500 Subject: [PATCH 1/2] Update README.md --- webgl/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/webgl/README.md b/webgl/README.md index b2d69da..ef56e40 100644 --- a/webgl/README.md +++ b/webgl/README.md @@ -1,6 +1,6 @@ # WebGL Examples -Requires WebAssembly and WebGL support. The WebGL demos are hosted live [here](https://subquantumtech.com/uastchdr2/). +Requires WebAssembly and WebGL support. The WebGL demos are hosted live [here](https://subquantumtech.com/bu_6x6/). To build the encoder and transcoder WASM libraries using Emscripten, see the various README.md files in the 'webgl/transcoder' and 'webgl/encoder' folders. The Javascript API wrappers to the C/C++ library are located in [`webgl/transcoder/basis_wrappers.cpp`](https://github.com/BinomialLLC/basis_universal/blob/master/webgl/transcoder/basis_wrappers.cpp). From f50e9265299bd95520661bbfeae1d1d9c2141da8 Mon Sep 17 00:00:00 2001 From: Rich Geldreich Date: Tue, 21 Jan 2025 12:22:21 -0500 Subject: [PATCH 2/2] Update README.md --- webgl/README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/webgl/README.md b/webgl/README.md index ef56e40..66f8795 100644 --- a/webgl/README.md +++ b/webgl/README.md @@ -59,3 +59,4 @@ You can locally host the files under the "webgl" folder. One way is to use [Pyth cd webgl python3 -m http.server 8000 ``` +Note: For WASM multithreading to be available and enabled, the server must be properly configured.