From ff62a90dce37538df41a78e60eca10af414b47d4 Mon Sep 17 00:00:00 2001 From: Rich Geldreich Date: Mon, 9 Mar 2026 18:53:03 -0400 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 45d95f8..847b6ca 100644 --- a/README.md +++ b/README.md @@ -532,7 +532,7 @@ External Links - [RenderDoc](https://renderdoc.org/) - Reliable viewer for LDR/HDR .DDS files in BC1-7 formats. - [Paint.NET](https://www.getpaint.net/) - Windows app: built-in [.DDS file loading](https://github.com/0xC0000054/pdn-ddsfiletype-plus), supports BC1-7 and [cubemaps](https://github.com/0xC0000054/pdn-ddsfiletype-plus/wiki/Cube-Maps) - [Mali Texture Compression Tool](https://community.arm.com/support-forums/f/graphics-gaming-and-vr-forum/52390/announcement-mali-texture-compression-tool-end-of-life) - Now deprecated. -- [Our GitHub wiki content statically mirrored as HTML (will lag the [live GitHub wiki](https://github.com/BinomialLLC/basis_universal/wiki))](https://subquantumtech.com/basisu_wiki/Home.html) +- [Our GitHub wiki content statically mirrored as HTML)](https://subquantumtech.com/basisu_wiki/Home.html), which lags behind the [live GitHub wiki](https://github.com/BinomialLLC/basis_universal/wiki) For more useful links, papers, and tools/libraries, see the end of the [UASTC HDR 4x4 texture specification](https://github.com/BinomialLLC/basis_universal/wiki/UASTC-HDR-4x4-Texture-Specification#papersfurther-reading).