Image slices have m_file_ofs. It is not relative to the start of the header, it is relative to the
start of the file. Double-check basisu_basis_file.cpp:
`m_images_descs[i].m_file_ofs = (uint32_t)cur_slice_file_ofs;`
basis_file_header has m_endpoint_cb_file_ofs. It might be easier to read if the comment on it
just said "file offset," but to clear up any confusion if someone is re-reading the spec later
this commit leaves the "relative to the" language but clarifies it. Ditto for
m_selector_cb_file_ofs.
- Removing BC7 mode 6 support from transcoder (will alway use the much smaller mode 5 tables now)
- Adding BMP support
- Adding -bench mode, for development
- CMakeLists.txt file now compatible with Visual Studio 2019 (MSVC)
- For PVRTC1, we now memset() any extra blocks after the blocks we know will be transcoded into. This is done because in GL there is padding that occurs on textures smaller than 8x8.
- Removing all OpenMP usage and replacing it with a basis C++11 job system.
- Fixing TSVQ class so it can split very long "thin" clusters that before weren't being split. This improves endpoint quantization on videos and complex 2D textures.
- More frontend perf. optimizations.
Tested on OSX, Linux with gcc/clang, and Win using MSVC 2019.
Adding new fields to the basis header: texture type and framerate. Texture type may be 2D, 2D array, video, volume, or cubemap array. The compressor makes sure that anything other than pure 2D follows certain constraints (cubemap arrays must have a multiple of 6 input images, videos/texture array images all must have the same resolution/# of mipmaps, etc.)
When unpacking cubemaps, the -unpack command now writes cubemap .KTX files which various tools like PVRTexTool support.