Files
basis_universal/transcoder/basisu_file_headers.h
richgel999 ab722fa2e1 - Adding support for skip blocks, i-frames and p-frames to the backend and transcoder, for texture video use.
- For PVRTC1, we now memset() any extra blocks after the blocks we know will be transcoded into. This is done because in GL there is padding that occurs on textures smaller than 8x8.
- Removing all OpenMP usage and replacing it with a basis C++11 job system.
- Fixing TSVQ class so it can split very long "thin" clusters that before weren't being split. This improves endpoint quantization on videos and complex 2D textures.
- More frontend perf. optimizations.

Tested on OSX, Linux with gcc/clang, and Win using MSVC 2019.
2019-06-07 20:35:38 -07:00

122 lines
6.4 KiB
C++

// basis_file_headers.h
// Copyright (C) 2017-2019 Binomial LLC. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "basisu_transcoder_internal.h"
namespace basist
{
// Slice desc header flags
enum basis_slice_desc_flags
{
cSliceDescFlagsIsAlphaData = 1,
cSliceDescFlagsFrameIsIFrame = 2 // Video only: Frame doesn't refer to previous frame (no usage of conditional replenishment pred symbols)
};
#pragma pack(push)
#pragma pack(1)
struct basis_slice_desc
{
basisu::packed_uint<3> m_image_index; // The index of the source image provided to the encoder (will always appear in order from first to last, first image index is 0, no skipping allowed)
basisu::packed_uint<1> m_level_index; // The mipmap level index (mipmaps will always appear from largest to smallest)
basisu::packed_uint<1> m_flags; // enum basis_slice_desc_flags
basisu::packed_uint<2> m_orig_width; // The original image width (may not be a multiple of 4 pixels)
basisu::packed_uint<2> m_orig_height; // The original image height (may not be a multiple of 4 pixels)
basisu::packed_uint<2> m_num_blocks_x; // The slice's block X dimensions. Each block is 4x4 pixels. The slice's pixel resolution may or may not be a power of 2.
basisu::packed_uint<2> m_num_blocks_y; // The slice's block Y dimensions.
basisu::packed_uint<4> m_file_ofs; // Offset from the header to the start of the slice's data
basisu::packed_uint<4> m_file_size; // The size of the compressed slice data in bytes
basisu::packed_uint<2> m_slice_data_crc16; // The CRC16 of the compressed slice data, for extra-paranoid use cases
};
// File header files
enum basis_header_flags
{
cBASISHeaderFlagETC1S = 1, // Always set for basis universal files
cBASISHeaderFlagYFlipped = 2, // Set if the texture had to be Y flipped before encoding
cBASISHeaderFlagHasAlphaSlices = 4 // True if the odd slices contain alpha data
};
// The image type field attempts to describe how to interpret the image data in a Basis file.
// The encoder library doesn't really do anything special or different with these texture types, this is mostly here for the benefit of the user.
// We do make sure the various constraints are followed (2DArray/cubemap/videoframes/volume implies that each image has the same resolution and # of mipmap levels, etc., cubemap implies that the # of image slices is a multiple of 6)
enum basis_texture_type
{
cBASISTexType2D = 0, // An arbitrary array of 2D RGB or RGBA images with optional mipmaps, array size = # images, each image may have a different resolution and # of mipmap levels
cBASISTexType2DArray = 1, // An array of 2D RGB or RGBA images with optional mipmaps, array size = # images, each image has the same resolution and mipmap levels
cBASISTexTypeCubemapArray = 2, // an array of cubemap levels, total # of images must be divisable by 6, in X+, X-, Y+, Y-, Z+, Z- order, with optional mipmaps
cBASISTexTypeVideoFrames = 3, // An array of 2D video frames, with optional mipmaps, # frames = # images, each image has the same resolution and # of mipmap levels
cBASISTexTypeVolume = 4, // A 3D texture with optional mipmaps, Z dimension = # images, each image has the same resolution and # of mipmap levels
cBASISTexTypeTotal
};
enum
{
cBASISMaxUSPerFrame = 0xFFFFFF
};
struct basis_file_header
{
enum
{
cBASISSigValue = ('B' << 8) | 's',
cBASISFirstVersion = 0x10
};
basisu::packed_uint<2> m_sig; // 2 byte file signature
basisu::packed_uint<2> m_ver; // Baseline file version
basisu::packed_uint<2> m_header_size; // Header size in bytes, sizeof(basis_file_header)
basisu::packed_uint<2> m_header_crc16; // crc16 of the remaining header data
basisu::packed_uint<4> m_data_size; // The total size of all data after the header
basisu::packed_uint<2> m_data_crc16; // The CRC16 of all data after the header
basisu::packed_uint<3> m_total_slices; // The total # of compressed slices (1 slice per image, or 2 for alpha basis files)
basisu::packed_uint<3> m_total_images; // The total # of images
basisu::packed_uint<1> m_format; // enum basist::block_format
basisu::packed_uint<2> m_flags; // enum basist::header_flags
basisu::packed_uint<1> m_tex_type; // enum basist::basis_texture_type
basisu::packed_uint<3> m_us_per_frame; // Framerate of video, in microseconds per frame
basisu::packed_uint<4> m_reserved; // For future use
basisu::packed_uint<4> m_userdata0; // For client use
basisu::packed_uint<4> m_userdata1; // For client use
basisu::packed_uint<2> m_total_endpoints; // The number of endpoints in the endpoint codebook
basisu::packed_uint<4> m_endpoint_cb_file_ofs; // The compressed endpoint codebook's file offset relative to the header
basisu::packed_uint<3> m_endpoint_cb_file_size; // The compressed endpoint codebook's size in bytes
basisu::packed_uint<2> m_total_selectors; // The number of selectors in the endpoint codebook
basisu::packed_uint<4> m_selector_cb_file_ofs; // The compressed selectors codebook's file offset relative to the header
basisu::packed_uint<3> m_selector_cb_file_size; // The compressed selector codebook's size in bytes
basisu::packed_uint<4> m_tables_file_ofs; // The file offset of the compressed Huffman codelength tables, for decompressing slices
basisu::packed_uint<4> m_tables_file_size; // The file size in bytes of the compressed huffman codelength tables
basisu::packed_uint<4> m_slice_desc_file_ofs; // The file offset to the slice description array, usually follows the header
basisu::packed_uint<4> m_extended_file_ofs; // The file offset of the "extended" header and compressed data, for future use
basisu::packed_uint<4> m_extended_file_size; // The file size in bytes of the "extended" header and compressed data, for future use
};
#pragma pack (pop)
} // namespace basist