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This update impacts the UASTC HDR 4x4, UASTC HDR 6x6i, and XUASTC LDR formats. New KTX2 files in these specific formats using v2.1 can't be loaded using v2.0, however we've kept backwards compatibility with all of our previously written KTX2 files. (v2.1 can transcode all previously written files.) This is part of our effort to be compatible with Khronos's specification. bc6hf encoder's smooth block path updated to handle inputs with texels close to MAX_HALF_FLOAT. Adding command line options to basisu tool so it can write either v2.0 or v1.6 compatible UASTC HDR 6x6i files. The default is v1.6. Updating WebGL KTX2 testbed so on ASTC devices it automatically switches between sRGB or linear internal formats for the created texture.
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