fix(build): 修复shaderc编译参数中的语法错误

移除多余的WERROR参数并修正条件表达式语法
This commit is contained in:
2026-04-27 10:21:20 +08:00
parent 98d6c112a4
commit 574dd75c69

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@@ -639,11 +639,11 @@ if(TARGET bgfx::shaderc)
_bgfx_shaderc_parse( _bgfx_shaderc_parse(
CLI # CLI #
${BIN2C_PART} # ${BIN2C_PART} #
${ARGS_TYPE} ${PLATFORM_I} WERROR "$<$<CONFIG:Debug,RelWithDebInfo>:DEBUG>" ${ARGS_TYPE} ${PLATFORM_I} "$<$<CONFIG:Debug,RelWithDebInfo>:DEBUG>"
FILE ${SHADER_FILE_ABSOLUTE} FILE ${SHADER_FILE_ABSOLUTE}
OUTPUT ${OUTPUT} OUTPUT ${OUTPUT}
PROFILE ${PROFILE} PROFILE ${PROFILE}
O "$<IF:$<CONFIG:Debug>:0,3>" O "$<IF:$<CONFIG:Debug>,0,3>"
VARYINGDEF ${ARGS_VARYING_DEF} VARYINGDEF ${ARGS_VARYING_DEF}
INCLUDES ${BGFX_SHADER_INCLUDE_PATH} ${ARGS_INCLUDE_DIRS} INCLUDES ${BGFX_SHADER_INCLUDE_PATH} ${ARGS_INCLUDE_DIRS}
DEFINES ${ARGS_DEFINES} DEFINES ${ARGS_DEFINES}