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Cleanup.
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@@ -2077,7 +2077,7 @@ bool overlap(const Triangle& _triangle, const Cone& _cone)
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_cone.end,
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};
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float ta0, tb0;
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float ta0 = 0.0f, tb0 = 0.0f;
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const bool i0 = intersect(ta0, tb0, ab, line);
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float ta1, tb1;
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