mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-10-25 10:20:52 +00:00
Allocated texture, shader and dynamic buffer tables in blocks as handles are used. (#4024)
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commit
01e69a6307
@@ -2557,30 +2557,15 @@ VK_IMPORT_DEVICE
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m_scratchStagingBuffer[ii].destroy();
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}
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for (uint32_t ii = 0; ii < BX_COUNTOF(m_frameBuffers); ++ii)
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{
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m_frameBuffers[ii].destroy();
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}
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m_frameBuffers.each([](FrameBufferVK& _frameBuffer) { _frameBuffer.destroy(); });
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for (uint32_t ii = 0; ii < BX_COUNTOF(m_indexBuffers); ++ii)
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{
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m_indexBuffers[ii].destroy();
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}
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m_indexBuffers.each([](IndexBufferVK& _indexBuffer) { _indexBuffer.destroy(); });
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for (uint32_t ii = 0; ii < BX_COUNTOF(m_vertexBuffers); ++ii)
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{
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m_vertexBuffers[ii].destroy();
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}
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m_vertexBuffers.each([](VertexBufferVK& _vertexBuffer) { _vertexBuffer.destroy(); });
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for (uint32_t ii = 0; ii < BX_COUNTOF(m_shaders); ++ii)
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{
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m_shaders[ii].destroy();
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}
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m_shaders.each([](ShaderVK& _shader) { _shader.destroy(); });
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for (uint32_t ii = 0; ii < BX_COUNTOF(m_textures); ++ii)
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{
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m_textures[ii].destroy();
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}
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m_textures.each([](TextureVK& _texture) { _texture.destroy(); });
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m_backBuffer.destroy();
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@@ -2677,12 +2662,13 @@ VK_IMPORT_DEVICE
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void createIndexBuffer(IndexBufferHandle _handle, const Memory* _mem, uint16_t _flags) override
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{
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m_indexBuffers[_handle.idx].create(m_commandBuffer, _mem->size, _mem->data, _flags, false);
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m_indexBuffers.alloc(_handle.idx).create(m_commandBuffer, _mem->size, _mem->data, _flags, false);
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}
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void destroyIndexBuffer(IndexBufferHandle _handle) override
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{
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m_indexBuffers[_handle.idx].destroy();
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m_indexBuffers.release(_handle.idx);
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}
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void createVertexLayout(VertexLayoutHandle _handle, const VertexLayout& _layout) override
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@@ -2698,17 +2684,18 @@ VK_IMPORT_DEVICE
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void createVertexBuffer(VertexBufferHandle _handle, const Memory* _mem, VertexLayoutHandle _layoutHandle, uint16_t _flags) override
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{
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m_vertexBuffers[_handle.idx].create(m_commandBuffer, _mem->size, _mem->data, _layoutHandle, _flags);
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m_vertexBuffers.alloc(_handle.idx).create(m_commandBuffer, _mem->size, _mem->data, _layoutHandle, _flags);
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}
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void destroyVertexBuffer(VertexBufferHandle _handle) override
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{
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m_vertexBuffers[_handle.idx].destroy();
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m_vertexBuffers.release(_handle.idx);
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}
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void createDynamicIndexBuffer(IndexBufferHandle _handle, uint32_t _size, uint16_t _flags) override
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{
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m_indexBuffers[_handle.idx].create(m_commandBuffer, _size, NULL, _flags, false);
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m_indexBuffers.alloc(_handle.idx).create(m_commandBuffer, _size, NULL, _flags, false);
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}
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void updateDynamicIndexBuffer(IndexBufferHandle _handle, uint32_t _offset, uint32_t _size, const Memory* _mem) override
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@@ -2719,12 +2706,13 @@ VK_IMPORT_DEVICE
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void destroyDynamicIndexBuffer(IndexBufferHandle _handle) override
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{
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m_indexBuffers[_handle.idx].destroy();
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m_indexBuffers.release(_handle.idx);
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}
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void createDynamicVertexBuffer(VertexBufferHandle _handle, uint32_t _size, uint16_t _flags) override
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{
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VertexLayoutHandle layoutHandle = BGFX_INVALID_HANDLE;
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m_vertexBuffers[_handle.idx].create(m_commandBuffer, _size, NULL, layoutHandle, _flags);
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m_vertexBuffers.alloc(_handle.idx).create(m_commandBuffer, _size, NULL, layoutHandle, _flags);
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}
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void updateDynamicVertexBuffer(VertexBufferHandle _handle, uint32_t _offset, uint32_t _size, const Memory* _mem) override
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@@ -2735,31 +2723,34 @@ VK_IMPORT_DEVICE
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void destroyDynamicVertexBuffer(VertexBufferHandle _handle) override
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{
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m_vertexBuffers[_handle.idx].destroy();
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m_vertexBuffers.release(_handle.idx);
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}
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void createShader(ShaderHandle _handle, const Memory* _mem) override
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{
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m_shaders[_handle.idx].create(_mem);
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m_shaders.alloc(_handle.idx).create(_mem);
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}
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void destroyShader(ShaderHandle _handle) override
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{
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m_shaders[_handle.idx].destroy();
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m_shaders.release(_handle.idx);
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}
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void createProgram(ProgramHandle _handle, ShaderHandle _vsh, ShaderHandle _fsh) override
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{
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m_program[_handle.idx].create(&m_shaders[_vsh.idx], isValid(_fsh) ? &m_shaders[_fsh.idx] : NULL);
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m_program.alloc(_handle.idx).create(&m_shaders[_vsh.idx], isValid(_fsh) ? &m_shaders[_fsh.idx] : NULL);
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}
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void destroyProgram(ProgramHandle _handle) override
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{
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m_program[_handle.idx].destroy();
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m_program.release(_handle.idx);
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}
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void* createTexture(TextureHandle _handle, const Memory* _mem, uint64_t _flags, uint8_t _skip, uint64_t _external) override
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{
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return m_textures[_handle.idx].create(m_commandBuffer, _mem, _flags, _skip, _external);
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return m_textures.alloc(_handle.idx).create(m_commandBuffer, _mem, _flags, _skip, _external);
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}
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void updateTexture(TextureHandle _handle, uint8_t _side, uint8_t _mip, const Rect& _rect, uint16_t _z, uint16_t _depth, uint16_t _pitch, const Memory* _mem) override
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@@ -2879,11 +2870,12 @@ VK_IMPORT_DEVICE
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{
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m_imageViewCache.invalidateWithParent(_handle.idx);
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m_textures[_handle.idx].destroy();
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m_textures.release(_handle.idx);
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}
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void createFrameBuffer(FrameBufferHandle _handle, uint8_t _num, const Attachment* _attachment) override
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{
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m_frameBuffers[_handle.idx].create(_num, _attachment);
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m_frameBuffers.alloc(_handle.idx).create(_num, _attachment);
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}
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void createFrameBuffer(FrameBufferHandle _handle, const SwapChain& _desc) override
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@@ -2900,7 +2892,7 @@ VK_IMPORT_DEVICE
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uint16_t denseIdx = m_numWindows++;
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m_windows[denseIdx] = _handle;
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VK_CHECK(m_frameBuffers[_handle.idx].create(denseIdx, _desc) );
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VK_CHECK(m_frameBuffers.alloc(_handle.idx).create(denseIdx, _desc) );
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}
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void resizeFrameBuffer(FrameBufferHandle _handle, const SwapChain& _desc) override
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@@ -2918,6 +2910,7 @@ VK_IMPORT_DEVICE
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}
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uint16_t denseIdx = frameBuffer.destroy();
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m_frameBuffers.release(_handle.idx);
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if (UINT16_MAX != denseIdx)
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{
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--m_numWindows;
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@@ -3186,10 +3179,7 @@ VK_IMPORT_DEVICE
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void preReset()
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{
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for (uint32_t ii = 0; ii < BX_COUNTOF(m_frameBuffers); ++ii)
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{
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m_frameBuffers[ii].preReset();
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}
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m_frameBuffers.each([](FrameBufferVK& _frameBuffer) { _frameBuffer.preReset(); });
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if (m_captureSize > 0)
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{
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@@ -3203,10 +3193,7 @@ VK_IMPORT_DEVICE
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void postReset()
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{
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for (uint32_t ii = 0; ii < BX_COUNTOF(m_frameBuffers); ++ii)
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{
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m_frameBuffers[ii].postReset();
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}
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m_frameBuffers.each([](FrameBufferVK& _frameBuffer) { _frameBuffer.postReset(); });
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if (m_reset & BGFX_RESET_CAPTURE)
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{
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@@ -3252,11 +3239,10 @@ VK_IMPORT_DEVICE
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m_mainSwapChain.width = _swapChain.width;
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m_mainSwapChain.height = _swapChain.height;
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for (uint32_t ii = 0; ii < BX_COUNTOF(m_frameBuffers); ++ii)
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{
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m_frameBuffers[ii].preReset();
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m_frameBuffers[ii].postReset();
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}
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m_frameBuffers.each([](FrameBufferVK& _frameBuffer) {
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_frameBuffer.preReset();
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_frameBuffer.postReset();
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});
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}
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return suspended;
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@@ -5268,13 +5254,13 @@ VK_IMPORT_DEVICE
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void* m_renderDocDll;
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void* m_vulkan1Dll;
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IndexBufferVK m_indexBuffers[BGFX_CONFIG_MAX_INDEX_BUFFERS];
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VertexBufferVK m_vertexBuffers[BGFX_CONFIG_MAX_VERTEX_BUFFERS];
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ShaderVK m_shaders[BGFX_CONFIG_MAX_SHADERS];
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ProgramVK m_program[BGFX_CONFIG_MAX_PROGRAMS];
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TextureVK m_textures[BGFX_CONFIG_MAX_TEXTURES];
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HandleArenaT<IndexBufferVK, BGFX_CONFIG_MAX_INDEX_BUFFERS> m_indexBuffers;
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HandleArenaT<VertexBufferVK, BGFX_CONFIG_MAX_VERTEX_BUFFERS> m_vertexBuffers;
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HandleArenaT<ShaderVK, BGFX_CONFIG_MAX_SHADERS> m_shaders;
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HandleArenaT<ProgramVK, BGFX_CONFIG_MAX_PROGRAMS> m_program;
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HandleArenaT<TextureVK, BGFX_CONFIG_MAX_TEXTURES> m_textures;
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VertexLayout m_vertexLayouts[BGFX_CONFIG_MAX_VERTEX_LAYOUTS];
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FrameBufferVK m_frameBuffers[BGFX_CONFIG_MAX_FRAME_BUFFERS];
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HandleArenaT<FrameBufferVK, BGFX_CONFIG_MAX_FRAME_BUFFERS> m_frameBuffers;
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Matrix4 m_predefinedUniforms[PredefinedUniform::Count];
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@@ -7018,7 +7004,7 @@ VK_DESTROY
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m_textureDeviceMem = {};
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m_flags |= BGFX_SAMPLER_INTERNAL_SHARED;
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s_renderVK->m_cmd.addExternal({ uint16_t(this - s_renderVK->m_textures) });
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s_renderVK->m_cmd.addExternal({ s_renderVK->m_textures.indexOf(*this) });
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}
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else
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{
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@@ -7185,7 +7171,7 @@ VK_DESTROY
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BX_TRACE(
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"Texture %3d: %s (requested: %s), %dx%dx%d%s RT[%c], BO[%c], CW[%c]%s."
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, (int)(this - s_renderVK->m_textures)
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, s_renderVK->m_textures.indexOf(*this)
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, getName( (TextureFormat::Enum)m_textureFormat)
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, getName( (TextureFormat::Enum)m_requestedFormat)
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, ti.width
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@@ -7437,7 +7423,7 @@ VK_DESTROY
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if (external)
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{
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s_renderVK->m_cmd.removeExternal({ uint16_t(this - s_renderVK->m_textures) });
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s_renderVK->m_cmd.removeExternal({ s_renderVK->m_textures.indexOf(*this) });
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}
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else
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{
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@@ -10385,6 +10371,13 @@ VK_DESTROY
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void RendererContextVK::submit(Frame* _render, const ClearQuad& /*_clearQuad*/, const MipGen& /*_mipGen*/, TextVideoMemBlitter& _textVideoMemBlitter)
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{
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m_indexBuffers.freeUnused();
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m_vertexBuffers.freeUnused();
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m_shaders.freeUnused();
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m_program.freeUnused();
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m_textures.freeUnused();
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m_frameBuffers.freeUnused();
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if (m_lost
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|| updateResolution(_render->m_mainSwapChain, _render->m_reset) )
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{
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