mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-06-08 03:13:52 +00:00
Cleanup.
This commit is contained in:
@@ -120,7 +120,7 @@ static const uint64_t s_ptState[]
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BGFX_STATE_PT_LINESTRIP,
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BGFX_STATE_PT_POINTS,
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};
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BX_STATIC_ASSERT(BX_COUNTOF(s_ptState) == BX_COUNTOF(s_ptNames) );
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static_assert(BX_COUNTOF(s_ptState) == BX_COUNTOF(s_ptNames) );
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class ExampleCubes : public entry::AppI
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{
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@@ -77,7 +77,7 @@ static PosTexcoordVertex s_cubeVertices[] =
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{-1.0f, -1.0f, 1.0f, -2.0f, -2.0f, 2.0f },
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{ 1.0f, -1.0f, 1.0f, 2.0f, -2.0f, 2.0f },
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};
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BX_STATIC_ASSERT(BX_COUNTOF(s_cubeVertices) == 28);
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static_assert(BX_COUNTOF(s_cubeVertices) == 28);
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static const uint16_t s_cubeIndices[] =
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{
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@@ -99,7 +99,7 @@ static const uint16_t s_cubeIndices[] =
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20, 22, 21, // 10
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21, 22, 23,
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};
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BX_STATIC_ASSERT(BX_COUNTOF(s_cubeIndices) == 36);
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static_assert(BX_COUNTOF(s_cubeIndices) == 36);
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bx::Vec3 s_faceColors[] =
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{
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@@ -295,7 +295,7 @@ public:
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m_textures[22] = loadTextureWithUpdate("textures/texture_compression_atci.dds");
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m_textures[23] = loadTextureWithUpdate("textures/texture_compression_atce.dds");
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BX_STATIC_ASSERT(24 == BX_COUNTOF(m_textures));
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static_assert(24 == BX_COUNTOF(m_textures));
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const bgfx::Caps* caps = bgfx::getCaps();
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m_texture3DSupported = !!(caps->supported & BGFX_CAPS_TEXTURE_3D);
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@@ -754,7 +754,7 @@ public:
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"compute",
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"frameBuffer",
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};
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BX_STATIC_ASSERT(BX_COUNTOF(descTextureCube) == BX_COUNTOF(m_textureCube));
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static_assert(BX_COUNTOF(descTextureCube) == BX_COUNTOF(m_textureCube));
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for (uint32_t ii = 0; ii < BX_COUNTOF(m_textureCube); ++ii)
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{
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@@ -847,7 +847,7 @@ public:
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"update\natci",
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"update\natce",
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};
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BX_STATIC_ASSERT(BX_COUNTOF(descTextures) == BX_COUNTOF(m_textures));
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static_assert(BX_COUNTOF(descTextures) == BX_COUNTOF(m_textures));
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for (uint32_t ii = 0; ii < BX_COUNTOF(m_textures); ++ii)
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{
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@@ -878,7 +878,7 @@ public:
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"Tex3D R16F",
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"Tex3D R32F",
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};
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BX_STATIC_ASSERT(BX_COUNTOF(descTextures3d) == BX_COUNTOF(m_textures3d));
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static_assert(BX_COUNTOF(descTextures3d) == BX_COUNTOF(m_textures3d));
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for (uint32_t ii = 0; ii < m_numTextures3d; ++ii)
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{
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@@ -81,7 +81,7 @@ static const char* s_easeFuncName[] =
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"InOutBounce",
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"OutInBounce",
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};
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BX_STATIC_ASSERT(BX_COUNTOF(s_easeFuncName) == bx::Easing::Count);
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static_assert(BX_COUNTOF(s_easeFuncName) == bx::Easing::Count);
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struct Emitter
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{
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@@ -527,7 +527,7 @@ public:
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m_temporaryColor.m_buffer,
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m_currentColor.m_buffer,
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};
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BX_STATIC_ASSERT(BX_COUNTOF(destBuffer) == DENOISE_MAX_PASSES);
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static_assert(BX_COUNTOF(destBuffer) == DENOISE_MAX_PASSES);
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const uint32_t denoisePasses = bx::min(DENOISE_MAX_PASSES, m_denoisePasses);
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@@ -1505,7 +1505,7 @@ struct DebugDrawEncoderImpl
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}
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else
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{
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BX_STATIC_ASSERT(sizeof(DdVertex) == sizeof(bx::Vec3), "");
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static_assert(sizeof(DdVertex) == sizeof(bx::Vec3), "");
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uint64_t old = attrib.m_state;
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attrib.m_state &= ~BGFX_STATE_CULL_MASK;
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@@ -2241,7 +2241,7 @@ struct DebugDrawEncoderImpl
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static const uint32_t kCacheSize = 1024;
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static const uint32_t kStackSize = 16;
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static const uint32_t kCacheQuadSize = 1024;
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BX_STATIC_ASSERT(kCacheSize >= 3, "Cache must be at least 3 elements.");
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static_assert(kCacheSize >= 3, "Cache must be at least 3 elements.");
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DebugVertex m_cache[kCacheSize+1];
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DebugUvVertex m_cacheQuad[kCacheQuadSize];
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@@ -2281,7 +2281,7 @@ struct DebugDrawEncoderImpl
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};
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static DebugDrawEncoderImpl s_dde;
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BX_STATIC_ASSERT(sizeof(DebugDrawEncoderImpl) <= sizeof(DebugDrawEncoder), "Size must match");
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static_assert(sizeof(DebugDrawEncoderImpl) <= sizeof(DebugDrawEncoder), "Size must match");
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void ddInit(bx::AllocatorI* _allocator)
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{
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@@ -118,7 +118,7 @@ s_getFileNameA[] =
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{ GetOpenFileNameA, /* OFN_EXPLORER */ 0x00080000 | /* OFN_DONTADDTORECENT */ 0x02000000 | /* OFN_FILEMUSTEXIST */ 0x00001000 },
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{ GetSaveFileNameA, /* OFN_EXPLORER */ 0x00080000 | /* OFN_DONTADDTORECENT */ 0x02000000 },
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};
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BX_STATIC_ASSERT(BX_COUNTOF(s_getFileNameA) == FileSelectionDialogType::Count);
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static_assert(BX_COUNTOF(s_getFileNameA) == FileSelectionDialogType::Count);
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#endif
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#if !BX_PLATFORM_OSX
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@@ -185,7 +185,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
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"GamepadStart",
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"GamepadGuide",
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};
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BX_STATIC_ASSERT(Key::Count == BX_COUNTOF(s_keyName) );
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static_assert(Key::Count == BX_COUNTOF(s_keyName) );
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const char* getName(Key::Enum _key)
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{
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@@ -455,7 +455,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
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AppI::AppI(const char* _name, const char* _description, const char* _url)
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{
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BX_STATIC_ASSERT(sizeof(AppInternal) <= sizeof(m_internal) );
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static_assert(sizeof(AppInternal) <= sizeof(m_internal) );
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s_offset = BX_OFFSETOF(AppI, m_internal);
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AppInternal* ai = (AppInternal*)m_internal;
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@@ -81,7 +81,7 @@ namespace entry
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{ Key::GamepadUp, Key::GamepadDown },
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{ Key::None, Key::None },
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};
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BX_STATIC_ASSERT(BX_COUNTOF(s_translateAxis) == BX_COUNTOF(s_axisDpad) );
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static_assert(BX_COUNTOF(s_translateAxis) == BX_COUNTOF(s_axisDpad) );
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struct Joystick
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{
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