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D3D11: Fixed BGFX_FRAME_FLUSH not issuing queued commands. (#3874)
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@@ -7223,6 +7223,11 @@ namespace bgfx { namespace d3d11
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DX_RELEASE(backBufferColor, 0);
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}
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if (_render->m_flush)
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{
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m_deviceCtx->Flush();
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}
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dumpInfoQueue();
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}
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} /* namespace d3d11 */ } // namespace bgfx
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