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Pass all reset flags to glcontext.
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@@ -287,11 +287,12 @@ namespace bgfx { namespace gl
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m_opengl32dll = NULL;
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}
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void GlContext::resize(uint32_t /*_width*/, uint32_t /*_height*/, bool _vsync)
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void GlContext::resize(uint32_t /*_width*/, uint32_t /*_height*/, uint32_t _flags)
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{
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if (NULL != wglSwapIntervalEXT)
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{
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wglSwapIntervalEXT(_vsync ? 1 : 0);
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bool vsync = !!(_flags&BGFX_RESET_VSYNC);
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wglSwapIntervalEXT(vsync ? 1 : 0);
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}
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}
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