mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-09-06 02:18:36 +00:00
D3D12: Disable GPU based validation when graphics debugger is present. (#3823)
This commit is contained in:
committed by
GitHub
parent
7b38346442
commit
298f68a6ed
@@ -70,7 +70,7 @@ namespace bgfx
|
||||
s_renderDoc->SetCaptureKeys(captureKeys, BX_COUNTOF(captureKeys) );
|
||||
|
||||
s_renderDoc->SetCaptureOptionU32(eRENDERDOC_Option_AllowVSync, 1);
|
||||
s_renderDoc->SetCaptureOptionU32(eRENDERDOC_Option_APIValidation, 1);
|
||||
s_renderDoc->SetCaptureOptionU32(eRENDERDOC_Option_APIValidation, 0);
|
||||
|
||||
s_renderDoc->MaskOverlayBits(eRENDERDOC_Overlay_None, eRENDERDOC_Overlay_None);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user