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Added depth control, sample mask, and read-only depth/stencil attachments. (#3971)
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@@ -330,7 +330,7 @@ local valSubs = {
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BGFX_RESET_NONE = "Reset.none",
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BGFX_SAMPLER_U_CLAMP = "SamplerU.clamp",
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BGFX_SAMPLER_V_CLAMP = "SamplerV.clamp",
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BGFX_RESOLVE_AUTO_GEN_MIPS = "Resolve.autoGenMIPs",
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BGFX_ATTACHMENT_AUTO_GEN_MIPS = "Attachment.autoGenMIPs",
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["ViewMode::Default"] = "ViewMode.default_",
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}
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local function convVal(arg, type)
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