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D3D12: Added DXIL support. (#3558)
* Added DXIL support. * Fixed Linux build. * Fixed mingw build. * Fixed build.
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@@ -687,7 +687,7 @@ project "shaderc"
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path.join(BIMG_DIR, "include"),
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path.join(BGFX_DIR, "include"),
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path.join(BGFX_DIR, "3rdparty/dxsdk/include"),
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path.join(BGFX_DIR, "3rdparty/directx-headers/include/directx"),
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FCPP_DIR,
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@@ -749,6 +749,12 @@ project "shaderc"
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"pthread",
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}
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configuration { "linux-*" }
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includedirs {
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path.join(BGFX_DIR, "3rdparty/directx-headers/include"),
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path.join(BGFX_DIR, "3rdparty/directx-headers/include/wsl/stubs"),
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}
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configuration {}
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if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"), {
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