D3D12: Added DXIL support. (#3558)

* Added DXIL support.

* Fixed Linux build.

* Fixed mingw build.

* Fixed build.
This commit is contained in:
Branimir Karadžić
2026-01-19 17:43:31 -08:00
committed by GitHub
parent 9ca7782405
commit 33541e4bab
367 changed files with 17910 additions and 3340 deletions

View File

@@ -687,7 +687,7 @@ project "shaderc"
path.join(BIMG_DIR, "include"),
path.join(BGFX_DIR, "include"),
path.join(BGFX_DIR, "3rdparty/dxsdk/include"),
path.join(BGFX_DIR, "3rdparty/directx-headers/include/directx"),
FCPP_DIR,
@@ -749,6 +749,12 @@ project "shaderc"
"pthread",
}
configuration { "linux-*" }
includedirs {
path.join(BGFX_DIR, "3rdparty/directx-headers/include"),
path.join(BGFX_DIR, "3rdparty/directx-headers/include/wsl/stubs"),
}
configuration {}
if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"), {