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D3D12: Added DXIL support. (#3558)
* Added DXIL support. * Fixed Linux build. * Fixed mingw build. * Fixed build.
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@@ -628,7 +628,7 @@ WGPU_IMPORT
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, m_depthClamp(false)
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, m_wireframe(false)
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{
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BX_UNUSED(popErrorScopeCb, wgpuErrorCheck, s_backendType, s_adapterType);
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BX_UNUSED(&popErrorScopeCb, &wgpuErrorCheck, s_backendType, s_adapterType);
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}
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~RendererContextWGPU()
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