diff --git a/examples/42-bunnylod/bunnylod.cpp b/examples/42-bunnylod/bunnylod.cpp index 4b3de5175..cc8e59160 100644 --- a/examples/42-bunnylod/bunnylod.cpp +++ b/examples/42-bunnylod/bunnylod.cpp @@ -185,7 +185,7 @@ public: // Create program from shaders. m_program = loadProgram("vs_picking_shaded", "fs_picking_shaded"); - Mesh *mesh = meshLoad("meshes/bunny.bin", true); // load into memory + Mesh *mesh = meshLoad("meshes/bunny_patched.bin", true); loadMesh(mesh); meshUnload(mesh);