Don't present BGFX_FRAME_FLUSH frames. Fixed D3D12/VK flush sync. (#3771)

This commit is contained in:
Branimir Karadžić
2026-06-19 19:39:42 +00:00
committed by GitHub
parent 09eaac37ae
commit 4f101d98be
5 changed files with 20 additions and 6 deletions
+1
View File
@@ -7248,6 +7248,7 @@ namespace bgfx { namespace d3d12
D3D12_GPU_DESCRIPTOR_HANDLE gpuHandle;
ScratchBufferD3D12& scratchBuffer = m_scratchBuffer[m_backBufferColorIdx];
m_cmd.finish(m_backBufferColorFence[m_backBufferColorIdx]);
scratchBuffer.reset(gpuHandle);
m_uniformScratchBuffer.begin();