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Added Metal renderer backend stub.
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@@ -6,7 +6,7 @@
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#include "bgfx_p.h"
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#if BGFX_CONFIG_RENDERER_DIRECT3D12
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# include "../../d3d12/src/renderer_d3d12.cpp"
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# include "../../bgfx-ext/src/renderer_d3d12.cpp"
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#else
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namespace bgfx { namespace d3d12
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