mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-10-25 18:25:29 +00:00
D3D1x/WebGPU: Survive device loss in the readback paths. (#4001)
This commit is contained in:
+148
-52
@@ -693,11 +693,13 @@ namespace bgfx { namespace d3d12
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#endif // BX_PLATFORM_WINDOWS
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}
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static bool reportDeviceLost(HRESULT _hr);
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ID3D12Resource* createCommittedResource(ID3D12Device* _device, HeapProperty::Enum _heapProperty, const D3D12_RESOURCE_DESC* _resourceDesc, const D3D12_CLEAR_VALUE* _clearValue, bool _memSet = false, D3D12_HEAP_FLAGS _heapFlags = D3D12_HEAP_FLAG_NONE)
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{
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const HeapProperty& heapProperty = s_heapProperties[_heapProperty];
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ID3D12Resource* resource = NULL;
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DX_CHECK(_device->CreateCommittedResource(
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const HRESULT hr = _device->CreateCommittedResource(
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&heapProperty.m_properties
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, _heapFlags
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, _resourceDesc
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@@ -705,7 +707,14 @@ namespace bgfx { namespace d3d12
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, _clearValue
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, IID_ID3D12Resource
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, (void**)&resource
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) );
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);
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if (reportDeviceLost(hr) )
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{
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return NULL;
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}
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BX_ASSERT(SUCCEEDED(hr), "CreateCommittedResource FAILED 0x%08x.", uint32_t(hr) );
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BX_WARN(NULL != resource, "CreateCommittedResource failed (size: %d). Out of memory?"
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, _resourceDesc->Width
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);
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@@ -2322,7 +2331,7 @@ namespace bgfx { namespace d3d12
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}
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}
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DX_RELEASE(dred, 0);
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DX_RELEASE_I(dred);
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}
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bool handleDeviceLost(HRESULT _hr)
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@@ -2532,6 +2541,14 @@ namespace bgfx { namespace d3d12
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ID3D12Resource* readback = createCommittedResource(m_device, HeapProperty::ReadBack, total);
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if (NULL == readback)
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{
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BX_TRACE("readTexture: failed to create readback buffer, device removed reason 0x%08x."
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, uint32_t(m_device->GetDeviceRemovedReason() )
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);
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return;
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}
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const uint32_t srcWidth = bx::max(1u, texture.m_width >>_mip);
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const uint32_t srcHeight = bx::max(1u, texture.m_height>>_mip);
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@@ -2570,13 +2587,23 @@ namespace bgfx { namespace d3d12
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uint32_t pitch = bx::min(srcPitch, dstPitch);
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uint8_t* src;
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readback->Map(0, NULL, (void**)&src);
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uint8_t* src = NULL;
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const HRESULT hr = readback->Map(0, NULL, (void**)&src);
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bx::memCopy(dst, dstPitch, src, srcPitch, pitch, numBlockRows);
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if (FAILED(hr) )
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{
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BX_TRACE("readTexture: Map failed 0x%08x, device removed reason 0x%08x."
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, uint32_t(hr)
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, uint32_t(m_device->GetDeviceRemovedReason() )
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);
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}
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else
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{
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bx::memCopy(dst, dstPitch, src, srcPitch, pitch, numBlockRows);
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D3D12_RANGE writeRange = { 0, 0 };
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readback->Unmap(0, &writeRange);
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D3D12_RANGE writeRange = { 0, 0 };
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readback->Unmap(0, &writeRange);
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}
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DX_RELEASE(readback, 0);
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}
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@@ -2613,6 +2640,14 @@ namespace bgfx { namespace d3d12
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ID3D12Resource* readback = createCommittedResource(m_device, HeapProperty::ReadBack, stencilOffset + total[1]);
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if (NULL == readback)
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{
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BX_TRACE("readTexturePlanar: failed to create readback buffer, device removed reason 0x%08x."
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, uint32_t(m_device->GetDeviceRemovedReason() )
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);
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return;
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}
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const uint32_t srcWidth = bx::max(1u, _texture.m_width >>_mip);
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const uint32_t srcHeight = bx::max(1u, _texture.m_height>>_mip);
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@@ -2639,47 +2674,57 @@ namespace bgfx { namespace d3d12
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finish();
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m_commandList = m_cmd.alloc();
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uint8_t* src;
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readback->Map(0, NULL, (void**)&src);
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uint8_t* src = NULL;
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const HRESULT hr = readback->Map(0, NULL, (void**)&src);
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const uint32_t texelSize = bimg::getBlockInfo(bimg::TextureFormat::Enum(_texture.m_textureFormat) ).blockSize;
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const uint32_t dstPitch = srcWidth * texelSize;
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for (uint32_t yy = 0; yy < srcHeight; ++yy)
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if (FAILED(hr) )
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{
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const uint8_t* depthRow = src + layout[0].Offset + yy*layout[0].Footprint.RowPitch;
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const uint8_t* stencilRow = src + layout[1].Offset + yy*layout[1].Footprint.RowPitch;
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uint8_t* dstRow = (uint8_t*)_data + yy*dstPitch;
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BX_TRACE("readTexturePlanar: Map failed 0x%08x, device removed reason 0x%08x."
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, uint32_t(hr)
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, uint32_t(m_device->GetDeviceRemovedReason() )
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);
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}
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else
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{
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const uint32_t texelSize = bimg::getBlockInfo(bimg::TextureFormat::Enum(_texture.m_textureFormat) ).blockSize;
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const uint32_t dstPitch = srcWidth * texelSize;
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for (uint32_t xx = 0; xx < srcWidth; ++xx)
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for (uint32_t yy = 0; yy < srcHeight; ++yy)
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{
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uint8_t* texel = dstRow + xx*texelSize;
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const uint8_t* depthRow = src + layout[0].Offset + yy*layout[0].Footprint.RowPitch;
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const uint8_t* stencilRow = src + layout[1].Offset + yy*layout[1].Footprint.RowPitch;
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uint8_t* dstRow = (uint8_t*)_data + yy*dstPitch;
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if (1 == texelSize)
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for (uint32_t xx = 0; xx < srcWidth; ++xx)
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{
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texel[0] = stencilRow[xx];
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}
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else
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{
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bx::memCopy(texel, depthRow + xx*4, 4);
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uint8_t* texel = dstRow + xx*texelSize;
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if (4 == texelSize)
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if (1 == texelSize)
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{
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texel[3] = stencilRow[xx];
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texel[0] = stencilRow[xx];
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}
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else
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{
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texel[4] = stencilRow[xx];
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texel[5] = 0;
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texel[6] = 0;
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texel[7] = 0;
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bx::memCopy(texel, depthRow + xx*4, 4);
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if (4 == texelSize)
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{
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texel[3] = stencilRow[xx];
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}
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else
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{
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texel[4] = stencilRow[xx];
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texel[5] = 0;
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texel[6] = 0;
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texel[7] = 0;
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}
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}
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}
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}
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}
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D3D12_RANGE writeRange = { 0, 0 };
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readback->Unmap(0, &writeRange);
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D3D12_RANGE writeRange = { 0, 0 };
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readback->Unmap(0, &writeRange);
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}
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DX_RELEASE(readback, 0);
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}
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@@ -2700,6 +2745,14 @@ namespace bgfx { namespace d3d12
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ID3D12Resource* readback = createCommittedResource(m_device, HeapProperty::ReadBack, _size);
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if (NULL == readback)
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{
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BX_TRACE("readBuffer: failed to create readback buffer, device removed reason 0x%08x."
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, uint32_t(m_device->GetDeviceRemovedReason() )
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);
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return;
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}
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const D3D12_RESOURCE_STATES state = buffer.setState(m_commandList, D3D12_RESOURCE_STATE_COPY_SOURCE);
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m_commandList->CopyBufferRegion(readback, 0, buffer.m_ptr, _offset, _size);
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buffer.setState(m_commandList, state);
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@@ -2708,10 +2761,22 @@ namespace bgfx { namespace d3d12
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m_commandList = m_cmd.alloc();
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void* src = NULL;
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readback->Map(0, NULL, (void**)&src);
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bx::memCopy(_data, src, _size);
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D3D12_RANGE readbackWriteRange = { 0, 0 };
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readback->Unmap(0, &readbackWriteRange);
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const HRESULT hr = readback->Map(0, NULL, (void**)&src);
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if (FAILED(hr) )
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{
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BX_TRACE("readBuffer: Map failed 0x%08x, device removed reason 0x%08x."
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, uint32_t(hr)
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, uint32_t(m_device->GetDeviceRemovedReason() )
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);
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}
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else
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{
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bx::memCopy(_data, src, _size);
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D3D12_RANGE writeRange = { 0, 0 };
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readback->Unmap(0, &writeRange);
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}
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DX_RELEASE(readback, 0);
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}
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@@ -2897,6 +2962,20 @@ namespace bgfx { namespace d3d12
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ID3D12Resource* readback = createCommittedResource(m_device, HeapProperty::ReadBack, total);
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if (NULL == readback)
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{
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BX_TRACE("requestScreenShot: failed to create readback buffer, device removed reason 0x%08x."
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, uint32_t(m_device->GetDeviceRemovedReason() )
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);
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if (NULL != swapFb)
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{
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DX_RELEASE(backBuffer, swapFb->getSwapChainDesc().bufferCount);
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}
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return;
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}
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D3D12_BOX box;
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box.left = 0;
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box.top = 0;
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@@ -2917,21 +2996,31 @@ namespace bgfx { namespace d3d12
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finish();
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m_commandList = m_cmd.alloc();
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void* data;
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readback->Map(0, NULL, (void**)&data);
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void* data = NULL;
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const HRESULT hr = readback->Map(0, NULL, (void**)&data);
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g_callback->screenShot(_filePath
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, width
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, height
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, layout.Footprint.RowPitch
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, colorFormat
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, data
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, (uint32_t)total
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, false
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);
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if (FAILED(hr) )
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{
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BX_TRACE("requestScreenShot: Map failed 0x%08x, device removed reason 0x%08x."
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, uint32_t(hr)
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, uint32_t(m_device->GetDeviceRemovedReason() )
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);
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}
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else
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{
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g_callback->screenShot(_filePath
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, width
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, height
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, layout.Footprint.RowPitch
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, colorFormat
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, data
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, (uint32_t)total
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, false
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);
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D3D12_RANGE writeRange = { 0, 0 };
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readback->Unmap(0, &writeRange);
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D3D12_RANGE writeRange = { 0, 0 };
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readback->Unmap(0, &writeRange);
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}
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DX_RELEASE(readback, 0);
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@@ -4549,6 +4638,13 @@ namespace bgfx { namespace d3d12
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static RendererContextD3D12* s_renderD3D12;
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static bool reportDeviceLost(HRESULT _hr)
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{
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return NULL != s_renderD3D12
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&& s_renderD3D12->handleDeviceLost(_hr)
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;
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}
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ID3D12PipelineState* videoGetPipelineState(RendererContextD3D12* _renderer, ProgramHandle _handle)
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{
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return _renderer->getPipelineState(_handle);
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@@ -10033,7 +10129,7 @@ namespace bgfx { namespace d3d12
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;
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const bool depthClamp = depthControl.m_depthClamp;
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ID3D12PipelineState* pso = getPipelineState(
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state
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