shaderc: Uniform array element count is 16-bit. Closes #3226. (#4104)

This commit is contained in:
Branimir Karadžić
2026-10-28 21:32:46 -07:00
committed by GitHub
parent e7c58be8b6
commit cebc89b55d
37 changed files with 15836 additions and 15746 deletions
+1 -2
View File
@@ -4714,8 +4714,7 @@ namespace bgfx { namespace d3d11
uint8_t type = 0;
bx::read(&reader, type, &err);
uint8_t num = 0;
bx::read(&reader, num, &err);
const uint16_t num = readUniformNum(&reader, magic, &err);
uint16_t regIndex = 0;
bx::read(&reader, regIndex, &err);