Added OpenGL support for Windows build. Added Linux support (Thanks @MatthewEndsley for X window and GLX code). Fixed uniform size for D3D9.

This commit is contained in:
bkaradzic
2012-05-29 18:24:55 -07:00
parent 8199e07fa6
commit d9a08e3f81
11 changed files with 12287 additions and 90 deletions

View File

@@ -16,7 +16,7 @@
# define snprintf _snprintf
#endif // BX_COMPILER_MSVC
#if BX_PLATFORM_WINDOWS
#if BX_PLATFORM_WINDOWS || BX_PLATFORM_XBOX360
extern "C"
{
__declspec(dllimport) void __stdcall OutputDebugStringA(const char* _str);
@@ -59,7 +59,7 @@ void dbgPrintfData(const void* _data, uint32_t _size, const char* _format, ...)
va_list argList;
va_start(argList, _format);
dbgPrintf(_format, argList);
dbgPrintfVargs(_format, argList);
va_end(argList);
dbgPrintf("\ndata: " DBG_ADDRESS ", size: %d\n", _data, _size);