Raw buffers (#3920)

* Added raw compute buffers, resource type/dimension now comes from shader reflection. Bumped shader version to 12.

* Rebuild internal embedded shaders.

* Updated bindings.

* Rebuild embedded shaders.

* Rebuilt shaders.

* Updated bindings.
This commit is contained in:
Branimir Karadžić
2026-08-22 20:03:12 -07:00
committed by GitHub
parent 19eedfed66
commit dd961560d5
2234 changed files with 47433 additions and 46895 deletions
+6
View File
@@ -3639,6 +3639,12 @@ WGPU_IMPORT
bx::read(&reader, hashOut, &err);
}
{
uint32_t rawSrvMask, rawUavMask;
readRawBindings(&reader, rawSrvMask, rawUavMask, &err);
BX_UNUSED(rawSrvMask, rawUavMask);
}
uint16_t count;
bx::read(&reader, count, &err);