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https://github.com/bkaradzic/bgfx.git
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Cleanup.
This commit is contained in:
@@ -596,8 +596,16 @@ void Mesh::submit(bgfx::ViewId _id, bgfx::ProgramHandle _program, const float* _
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bgfx::setIndexBuffer(group.m_ibh);
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bgfx::setVertexBuffer(0, group.m_vbh);
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bgfx::submit(_id, _program, 0, (it == itEnd-1) ? (BGFX_DISCARD_INDEX_BUFFER | BGFX_DISCARD_VERTEX_STREAMS | BGFX_DISCARD_STATE) : BGFX_DISCARD_NONE);
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bgfx::submit(
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_id
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, _program
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, 0
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, BGFX_DISCARD_INDEX_BUFFER
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| BGFX_DISCARD_VERTEX_STREAMS
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);
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}
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bgfx::discard();
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}
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void Mesh::submit(const MeshState*const* _state, uint8_t _numPasses, const float* _mtx, uint16_t _numMatrices) const
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@@ -632,10 +640,19 @@ void Mesh::submit(const MeshState*const* _state, uint8_t _numPasses, const float
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state.m_viewId
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, state.m_program
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, 0
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, (it == itEnd - 1) ? (BGFX_DISCARD_INDEX_BUFFER | BGFX_DISCARD_VERTEX_STREAMS | BGFX_DISCARD_STATE) : BGFX_DISCARD_NONE
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, BGFX_DISCARD_INDEX_BUFFER
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| BGFX_DISCARD_VERTEX_STREAMS
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);
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}
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bgfx::discard(0
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| BGFX_DISCARD_BINDINGS
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| BGFX_DISCARD_STATE
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| BGFX_DISCARD_TRANSFORM
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);
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}
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bgfx::discard();
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}
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Mesh* meshLoad(bx::ReaderSeekerI* _reader, bool _ramcopy)
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