This commit is contained in:
Branimir Karadžić
2026-04-18 11:43:48 -07:00
committed by GitHub
parent c5df1d91e8
commit ef52d84ca4
2 changed files with 183 additions and 162 deletions

View File

@@ -15442,7 +15442,7 @@ _NS_EXPORT NS::Array* MTL::CopyAllDevices()
_NS_EXPORT NS::Array* MTL::CopyAllDevicesWithObserver(NS::Object** pOutObserver, MTL::DeviceNotificationHandlerBlock handler)
{
#if TARGET_OS_OSX
return (NS::Array*)::MTLCopyAllDevicesWithObserver((id __autoreleasing _Nullable *_Nonnull)pOutObserver, handler);
return (NS::Array*)::MTLCopyAllDevicesWithObserver(pOutObserver, handler);
#else
(void)pOutObserver;
(void)handler;

View File

@@ -513,186 +513,205 @@ namespace bgfx { namespace wgpu
return 0 <= idx && s_feature[idx].supported;
}
static uint32_t getTextureFormatCaps(TextureFormat::Enum _fmt)
struct TextureFormatCaps
{
const TextureFormatInfo& tfi = s_textureFormat[_fmt];
if (WGPUTextureFormat_Undefined == tfi.m_fmt)
TextureFormatCaps()
{
return BGFX_CAPS_FORMAT_TEXTURE_NONE;
m_core = isFeatureSupported(WGPUFeatureName_CoreFeaturesAndLimits);
m_tier1 = isFeatureSupported(WGPUFeatureName_TextureFormatsTier1);
m_rg11b10Rend = m_tier1 || isFeatureSupported(WGPUFeatureName_RG11B10UfloatRenderable);
m_unorm16 = m_tier1 || isFeatureSupported(WGPUFeatureName_Unorm16TextureFormats);
m_bgra8Storage = isFeatureSupported(WGPUFeatureName_BGRA8UnormStorage);
m_bc = isFeatureSupported(WGPUFeatureName_TextureCompressionBC);
m_etc2 = isFeatureSupported(WGPUFeatureName_TextureCompressionETC2);
m_astc = isFeatureSupported(WGPUFeatureName_TextureCompressionASTC);
m_bcSliced3D = isFeatureSupported(WGPUFeatureName_TextureCompressionBCSliced3D);
m_astcSliced3D = isFeatureSupported(WGPUFeatureName_TextureCompressionASTCSliced3D);
}
const bool core = isFeatureSupported(WGPUFeatureName_CoreFeaturesAndLimits);
const bool tier1 = isFeatureSupported(WGPUFeatureName_TextureFormatsTier1);
const bool rg11b10Rend = tier1 || isFeatureSupported(WGPUFeatureName_RG11B10UfloatRenderable);
const bool unorm16 = tier1 || isFeatureSupported(WGPUFeatureName_Unorm16TextureFormats);
const bool bgra8Storage = isFeatureSupported(WGPUFeatureName_BGRA8UnormStorage);
const bool bc = isFeatureSupported(WGPUFeatureName_TextureCompressionBC);
const bool etc2 = isFeatureSupported(WGPUFeatureName_TextureCompressionETC2);
const bool astc = isFeatureSupported(WGPUFeatureName_TextureCompressionASTC);
const bool bcSliced3D = isFeatureSupported(WGPUFeatureName_TextureCompressionBCSliced3D);
const bool astcSliced3D = isFeatureSupported(WGPUFeatureName_TextureCompressionASTCSliced3D);
bool framebuffer = false;
bool multisample = false;
bool storage = false;
bool supports3D = true;
bool supported = true;
switch (_fmt)
uint32_t getCaps(TextureFormat::Enum _fmt) const
{
case TextureFormat::BC1:
case TextureFormat::BC2:
case TextureFormat::BC3:
case TextureFormat::BC4:
case TextureFormat::BC5:
case TextureFormat::BC6H:
case TextureFormat::BC7: framebuffer = false; multisample = false; storage = false;
supported = bc;
supports3D = bcSliced3D;
break;
const TextureFormatInfo& tfi = s_textureFormat[_fmt];
case TextureFormat::ETC2:
case TextureFormat::ETC2A:
case TextureFormat::ETC2A1:
case TextureFormat::EACR11:
case TextureFormat::EACR11S:
case TextureFormat::EACRG11:
case TextureFormat::EACRG11S: framebuffer = false; multisample = false; storage = false;
supported = etc2;
supports3D = false;
break;
if (WGPUTextureFormat_Undefined == tfi.m_fmt)
{
return BGFX_CAPS_FORMAT_TEXTURE_NONE;
}
case TextureFormat::ASTC4x4:
case TextureFormat::ASTC5x4:
case TextureFormat::ASTC5x5:
case TextureFormat::ASTC6x5:
case TextureFormat::ASTC6x6:
case TextureFormat::ASTC8x5:
case TextureFormat::ASTC8x6:
case TextureFormat::ASTC8x8:
case TextureFormat::ASTC10x5:
case TextureFormat::ASTC10x6:
case TextureFormat::ASTC10x8:
case TextureFormat::ASTC10x10:
case TextureFormat::ASTC12x10:
case TextureFormat::ASTC12x12: framebuffer = false; multisample = false; storage = false;
supported = astc;
supports3D = astcSliced3D;
break;
bool framebuffer = false;
bool multisample = false;
bool storage = false;
bool supports3D = false;
bool supported = false;
case TextureFormat::A8:
case TextureFormat::R8: framebuffer = true; multisample = true; storage = tier1; break;
case TextureFormat::R8S: framebuffer = tier1; multisample = tier1; storage = tier1; break;
case TextureFormat::R8I:
case TextureFormat::R8U: framebuffer = true; multisample = core; storage = tier1; break;
case TextureFormat::RG8: framebuffer = true; multisample = true; storage = tier1; break;
case TextureFormat::RG8S: framebuffer = tier1; multisample = tier1; storage = tier1; break;
case TextureFormat::RG8I:
case TextureFormat::RG8U: framebuffer = true; multisample = core; storage = tier1; break;
case TextureFormat::RGBA8: framebuffer = true; multisample = true; storage = true; break;
case TextureFormat::RGBA8S: framebuffer = tier1; multisample = tier1; storage = true; break;
case TextureFormat::RGBA8I:
case TextureFormat::RGBA8U: framebuffer = true; multisample = core; storage = true; break;
case TextureFormat::BGRA8: framebuffer = true; multisample = true; storage = bgra8Storage; break;
case TextureFormat::R16:
case TextureFormat::R16S:
case TextureFormat::RG16:
case TextureFormat::RG16S:
case TextureFormat::RGBA16:
case TextureFormat::RGBA16S: framebuffer = tier1; multisample = tier1; storage = tier1;
supported = unorm16;
break;
switch (_fmt)
{
case TextureFormat::BC1:
case TextureFormat::BC2:
case TextureFormat::BC3:
case TextureFormat::BC4:
case TextureFormat::BC5:
case TextureFormat::BC6H:
case TextureFormat::BC7: framebuffer = false; multisample = false; storage = false;
supported = m_bc;
supports3D = m_bcSliced3D;
break;
case TextureFormat::R16I:
case TextureFormat::R16U: framebuffer = true; multisample = core; storage = tier1; break;
case TextureFormat::R16F: framebuffer = true; multisample = true; storage = tier1; break;
case TextureFormat::RG16I:
case TextureFormat::RG16U: framebuffer = true; multisample = core; storage = tier1; break;
case TextureFormat::RG16F: framebuffer = true; multisample = true; storage = tier1; break;
case TextureFormat::RGBA16I:
case TextureFormat::RGBA16U: framebuffer = true; multisample = core; storage = true; break;
case TextureFormat::RGBA16F: framebuffer = true; multisample = core; storage = true; break;
case TextureFormat::R32I:
case TextureFormat::R32U: framebuffer = true; multisample = false; storage = true; break;
case TextureFormat::R32F: framebuffer = true; multisample = core; storage = true; break;
case TextureFormat::RG32I:
case TextureFormat::RG32U: framebuffer = true; multisample = false; storage = core; break;
case TextureFormat::RG32F: framebuffer = true; multisample = false; storage = core; break;
case TextureFormat::RGBA32I:
case TextureFormat::RGBA32U: framebuffer = true; multisample = false; storage = true; break;
case TextureFormat::RGBA32F: framebuffer = true; multisample = false; storage = true; break;
case TextureFormat::RGB10A2: framebuffer = true; multisample = true; storage = tier1; break;
case TextureFormat::RG11B10F: framebuffer = rg11b10Rend; multisample = rg11b10Rend; storage = tier1; break;
case TextureFormat::RGB9E5F: framebuffer = false; multisample = false; storage = false; break;
case TextureFormat::D16:
case TextureFormat::D24:
case TextureFormat::D24S8:
case TextureFormat::D32:
case TextureFormat::D16F:
case TextureFormat::D24F:
case TextureFormat::D32F:
case TextureFormat::D0S8: framebuffer = true; multisample = true; storage = false;
supports3D = false;
break;
case TextureFormat::ETC2:
case TextureFormat::ETC2A:
case TextureFormat::ETC2A1:
case TextureFormat::EACR11:
case TextureFormat::EACR11S:
case TextureFormat::EACRG11:
case TextureFormat::EACRG11S: framebuffer = false; multisample = false; storage = false;
supported = m_etc2;
supports3D = false;
break;
default:
break;
}
case TextureFormat::ASTC4x4:
case TextureFormat::ASTC5x4:
case TextureFormat::ASTC5x5:
case TextureFormat::ASTC6x5:
case TextureFormat::ASTC6x6:
case TextureFormat::ASTC8x5:
case TextureFormat::ASTC8x6:
case TextureFormat::ASTC8x8:
case TextureFormat::ASTC10x5:
case TextureFormat::ASTC10x6:
case TextureFormat::ASTC10x8:
case TextureFormat::ASTC10x10:
case TextureFormat::ASTC12x10:
case TextureFormat::ASTC12x12: framebuffer = false; multisample = false; storage = false;
supported = m_astc;
supports3D = m_astcSliced3D;
break;
if (!supported)
{
return BGFX_CAPS_FORMAT_TEXTURE_NONE;
}
case TextureFormat::A8:
case TextureFormat::R8: framebuffer = true; multisample = true; storage = m_tier1; break;
case TextureFormat::R8S: framebuffer = m_tier1; multisample = m_tier1; storage = m_tier1; break;
case TextureFormat::R8I:
case TextureFormat::R8U: framebuffer = true; multisample = m_core; storage = m_tier1; break;
case TextureFormat::RG8: framebuffer = true; multisample = true; storage = m_tier1; break;
case TextureFormat::RG8S: framebuffer = m_tier1; multisample = m_tier1; storage = m_tier1; break;
case TextureFormat::RG8I:
case TextureFormat::RG8U: framebuffer = true; multisample = m_core; storage = m_tier1; break;
case TextureFormat::RGBA8: framebuffer = true; multisample = true; storage = true; break;
case TextureFormat::RGBA8S: framebuffer = m_tier1; multisample = m_tier1; storage = true; break;
case TextureFormat::RGBA8I:
case TextureFormat::RGBA8U: framebuffer = true; multisample = m_core; storage = true; break;
case TextureFormat::BGRA8: framebuffer = true; multisample = true; storage = m_bgra8Storage; break;
case TextureFormat::R16:
case TextureFormat::R16S:
case TextureFormat::RG16:
case TextureFormat::RG16S:
case TextureFormat::RGBA16:
case TextureFormat::RGBA16S: framebuffer = m_tier1; multisample = m_tier1; storage = m_tier1;
supported = m_unorm16;
supports3D = false;
break;
uint32_t caps = 0
| BGFX_CAPS_FORMAT_TEXTURE_2D
| BGFX_CAPS_FORMAT_TEXTURE_CUBE
| (supports3D ? BGFX_CAPS_FORMAT_TEXTURE_3D : 0)
;
case TextureFormat::R16I:
case TextureFormat::R16U: framebuffer = true; multisample = m_core; storage = m_tier1; break;
case TextureFormat::R16F: framebuffer = true; multisample = true; storage = m_tier1; break;
case TextureFormat::RG16I:
case TextureFormat::RG16U: framebuffer = true; multisample = m_core; storage = m_tier1; break;
case TextureFormat::RG16F: framebuffer = true; multisample = true; storage = m_tier1; break;
case TextureFormat::RGBA16I:
case TextureFormat::RGBA16U: framebuffer = true; multisample = m_core; storage = true; break;
case TextureFormat::RGBA16F: framebuffer = true; multisample = m_core; storage = true; break;
case TextureFormat::R32I:
case TextureFormat::R32U: framebuffer = true; multisample = false; storage = true; break;
case TextureFormat::R32F: framebuffer = true; multisample = m_core; storage = true; break;
case TextureFormat::RG32I:
case TextureFormat::RG32U: framebuffer = true; multisample = false; storage = m_core; break;
case TextureFormat::RG32F: framebuffer = true; multisample = false; storage = m_core; break;
case TextureFormat::RGBA32I:
case TextureFormat::RGBA32U: framebuffer = true; multisample = false; storage = true; break;
case TextureFormat::RGBA32F: framebuffer = true; multisample = false; storage = true; break;
case TextureFormat::RGB10A2: framebuffer = true; multisample = true; storage = m_tier1; break;
case TextureFormat::RG11B10F: framebuffer = m_rg11b10Rend; multisample = m_rg11b10Rend; storage = m_tier1; break;
case TextureFormat::RGB9E5F: framebuffer = false; multisample = false; storage = false; break;
case TextureFormat::D16:
case TextureFormat::D24:
case TextureFormat::D24S8:
case TextureFormat::D32:
case TextureFormat::D16F:
case TextureFormat::D24F:
case TextureFormat::D32F:
case TextureFormat::D0S8: framebuffer = true; multisample = true; storage = false;
supported = true;
supports3D = false;
break;
if (WGPUTextureFormat_Undefined != tfi.m_fmtSrgb)
{
const bool srgbOk = false
|| (WGPUTextureFormat_BGRA8UnormSrgb != tfi.m_fmtSrgb)
|| core
default:
break;
}
if (!supported)
{
return BGFX_CAPS_FORMAT_TEXTURE_NONE;
}
uint32_t caps = 0
| BGFX_CAPS_FORMAT_TEXTURE_2D
| BGFX_CAPS_FORMAT_TEXTURE_CUBE
| (supports3D ? BGFX_CAPS_FORMAT_TEXTURE_3D : 0)
;
if (srgbOk)
if (WGPUTextureFormat_Undefined != tfi.m_fmtSrgb)
{
caps |= BGFX_CAPS_FORMAT_TEXTURE_2D_SRGB
| BGFX_CAPS_FORMAT_TEXTURE_CUBE_SRGB
| (supports3D ? BGFX_CAPS_FORMAT_TEXTURE_3D_SRGB : 0)
const bool srgbOk = false
|| (WGPUTextureFormat_BGRA8UnormSrgb != tfi.m_fmtSrgb)
|| m_core
;
if (srgbOk)
{
caps |= BGFX_CAPS_FORMAT_TEXTURE_2D_SRGB
| BGFX_CAPS_FORMAT_TEXTURE_CUBE_SRGB
| (supports3D ? BGFX_CAPS_FORMAT_TEXTURE_3D_SRGB : 0)
;
}
}
if (framebuffer)
{
caps |= BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER;
}
if (multisample)
{
caps |= BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER_MSAA
| BGFX_CAPS_FORMAT_TEXTURE_MSAA
;
}
if (storage)
{
caps |= BGFX_CAPS_FORMAT_TEXTURE_IMAGE_READ
| BGFX_CAPS_FORMAT_TEXTURE_IMAGE_WRITE
;
}
if (MipGen::isSupported(_fmt) )
{
caps |= BGFX_CAPS_FORMAT_TEXTURE_MIP_AUTOGEN;
}
return caps;
}
if (framebuffer)
{
caps |= BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER;
}
if (multisample)
{
caps |= BGFX_CAPS_FORMAT_TEXTURE_FRAMEBUFFER_MSAA
| BGFX_CAPS_FORMAT_TEXTURE_MSAA
;
}
if (storage)
{
caps |= BGFX_CAPS_FORMAT_TEXTURE_IMAGE_READ
| BGFX_CAPS_FORMAT_TEXTURE_IMAGE_WRITE
;
}
if (MipGen::isSupported(_fmt) )
{
caps |= BGFX_CAPS_FORMAT_TEXTURE_MIP_AUTOGEN;
}
return caps;
}
bool m_core;
bool m_tier1;
bool m_rg11b10Rend;
bool m_unorm16;
bool m_bgra8Storage;
bool m_bc;
bool m_etc2;
bool m_astc;
bool m_bcSliced3D;
bool m_astcSliced3D;
};
# if USE_WEBGPU_DYNAMIC_LIB
@@ -1355,9 +1374,11 @@ WGPU_IMPORT
| BGFX_CAPS_VERTEX_ID
;
TextureFormatCaps textureFormatCaps;
for (uint32_t formatIdx = 0; formatIdx < TextureFormat::Count; ++formatIdx)
{
g_caps.formats[formatIdx] = getTextureFormatCaps(TextureFormat::Enum(formatIdx) );
g_caps.formats[formatIdx] = textureFormatCaps.getCaps(TextureFormat::Enum(formatIdx) );
}
g_caps.formats[TextureFormat::BGRA8] |= BGFX_CAPS_FORMAT_TEXTURE_BACKBUFFER;