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Raised minimum OpenGL version to 4.3. OpenGLES to 3.0. Removed glsl-optimizer. (#3905)
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@@ -419,7 +419,7 @@ WL_EGL_IMPORT
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attrs[numAttrs++] = EGL_RENDERABLE_TYPE;
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attrs[numAttrs++] = !!BGFX_CONFIG_RENDERER_OPENGL
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? EGL_OPENGL_BIT
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: (glVersion >= 30) ? EGL_OPENGL_ES3_BIT_KHR : EGL_OPENGL_ES2_BIT
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: EGL_OPENGL_ES3_BIT_KHR
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;
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attrs[numAttrs++] = EGL_SURFACE_TYPE;
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