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Added Vulkan HDR10, fixed D3D11/D3D12 HDR10 color space, and ImGui colors in HDR10. (#4061)
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@@ -2884,7 +2884,7 @@ func.setViewUniform { section = "Draw/Uniforms" }
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--- Set shader uniform parameter for frame.
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---
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--- @attention Uniform must be created with `bgfx::UniformFreq::View` argument.
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--- @attention Uniform must be created with `bgfx::UniformFreq::Frame` argument.
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---
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func.setFrameUniform { section = "Draw/Uniforms" }
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"void"
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