Files
bgfx/examples/08-update/fs_update_mip.sc
2026-04-17 05:04:57 +00:00

17 lines
343 B
Scala

$input v_texcoord0
/*
* Copyright 2011-2026 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
*/
#include "../common/common.sh"
SAMPLER2D(s_texColor, 0);
uniform vec4 u_texMipLevel;
void main()
{
gl_FragColor = texture2DLod(s_texColor, v_texcoord0.xy*0.5+0.5, u_texMipLevel.x);
}